Setting Object Properties
If you have any questions during development, post them on the Issues page of GitHub. For details about parameters and usage of each API, see API Reference.
You can set properties for an object when uploading it. Object properties include the object length, MIME type, MD5 value (for verification), storage class, and customized metadata. You can set properties for an object that is being uploaded in text-based, streaming, file-based, or multipart mode or when copying the object.
The following table describes object properties.
Property Name |
Description |
Default Value |
---|---|---|
Content-Length |
Indicates the object length. If the object length exceeds the flow or file length, the object will be truncated. |
Actual length of the stream or file |
Content-Type |
Indicates the MIME type of the object, which defines the type and network code of the object as well as in which mode and coding will the browser read the object. |
binary/octet-stream |
Content-MD5 |
Indicates the base64-encoded digest of the object data. It is provided to the OBS server to verify data integrity. |
None |
Storage class |
Indicates the storage class of the object. Different storage classes meet different needs for storage performance and costs. The value defaults to be the same as the object's residing bucket and can be changed. |
None |
Customized metadata |
Indicates the user-defined description of the object. It is used to facilitate the customized management on the object. |
None |
Setting the Length for an Object
// Import the dependency library. require 'vendor/autoload.php'; // Import the SDK code library during the installation with source code. // require 'obs-autoloader.php'; // Declare the namespace. use Obs\ObsClient; // Create an ObsClient instance. $obsClient = new ObsClient ( [ //Obtain an AK/SK pair using environment variables or import the AK/SK pair in other ways. Using hard coding may result in leakage. //Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. 'key' => getenv('ACCESS_KEY_ID'), 'secret' => getenv('SECRET_ACCESS_KEY'), 'endpoint' => 'https://your-endpoint' ] ); $resp = $obsClient->putObject([ 'Bucket' => 'bucketname', 'Key' => 'objectname', 'SourceFile' => 'localfile', // Path of the local file to be uploaded. The file name must be specified. 'ContentLength' => 1024 * 1024 // 1 MB ]); printf("RequestId:%s\n",$resp['RequestId']);
Use the ContentLength parameter to specify the object length.
Setting the MIME Type for an Object
// Import the dependency library. require 'vendor/autoload.php'; // Import the SDK code library during the installation with source code. // require 'obs-autoloader.php'; // Declare the namespace. use Obs\ObsClient; // Create an ObsClient instance. $obsClient = new ObsClient ( [ //Obtain an AK/SK pair using environment variables or import the AK/SK pair in other ways. Using hard coding may result in leakage. //Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. 'key' => getenv('ACCESS_KEY_ID'), 'secret' => getenv('SECRET_ACCESS_KEY'), 'endpoint' => 'https://your-endpoint' ] ); $resp = $obsClient->putObject([ 'Bucket' => 'bucketname', 'Key' => 'objectname.jpg', 'SourceFile' => 'localimage.jpg', 'ContentType' => 'image/jpeg' ]); printf("RequestId:%s\n",$resp['RequestId']);
- Use the ContentType parameter to set the MIME type for an object.
- If this property is not specified, SDK will automatically identify the MIME type according to the name suffix of the uploaded object. For example, if the name suffix of an object is .xml (.html), the object will be identified as an application/xml (text/html) file.
Setting the MD5 Value for an Object
// Import the dependency library. require 'vendor/autoload.php'; // Import the SDK code library during the installation with source code. // require 'obs-autoloader.php'; // Declare the namespace. use Obs\ObsClient; // Create an ObsClient instance. $obsClient = new ObsClient ( [ //Obtain an AK/SK pair using environment variables or import the AK/SK pair in other ways. Using hard coding may result in leakage. //Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. 'key' => getenv('ACCESS_KEY_ID'), 'secret' => getenv('SECRET_ACCESS_KEY'), 'endpoint' => 'https://your-endpoint' ] ); $resp = $obsClient->putObject([ 'Bucket' => 'bucketname', 'Key' => 'objectname', 'Body' => 'Hello OBS' // your md5 which should be encoded by base64 'ContentMD5' => base64_encode(hash("md5", "Hello OBS!", true)) ]); printf("RequestId:%s\n",$resp['RequestId']);
- Use the ContentMD5 parameter to specify the MD5 value for an object.
- The MD5 value of an object must be a base64-encoded digest.
- The OBS server will compare this MD5 value with the MD5 value obtained by object data calculation. If the two values are not the same, the upload fails with an HTTP 400 error returned.
- If the MD5 value is not specified, the OBS server will skip MD5 value verification.
Setting the Storage Class for an Object
// Import the dependency library. require 'vendor/autoload.php'; // Import the SDK code library during the installation with source code. // require 'obs-autoloader.php'; // Declare the namespace. use Obs\ObsClient; // Create an ObsClient instance. $obsClient = new ObsClient ( [ //Obtain an AK/SK pair using environment variables or import the AK/SK pair in other ways. Using hard coding may result in leakage. //Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. 'key' => getenv('ACCESS_KEY_ID'), 'secret' => getenv('SECRET_ACCESS_KEY'), 'endpoint' => 'https://your-endpoint' ] ); $resp = $obsClient->putObject([ 'Bucket' => 'bucketname', 'Key' => 'objectname', 'SourceFile' => 'localfile', // Set the storage class to Archive. 'StorageClass' => ObsClient::StorageClassCold ]); printf("RequestId:%s\n",$resp['RequestId']);
- Use the StorageClass parameter to set the storage class for an object.
- If you do not set the storage class for an object, the storage class of the object will be the same as that of its residing bucket.
- OBS provides objects with three storage classes which are consistent with those provided for buckets.
- Before downloading an Archive object, you must restore it.
Customizing Metadata for an Object
// Import the dependency library. require 'vendor/autoload.php'; // Import the SDK code library during the installation with source code. // require 'obs-autoloader.php'; // Declare the namespace. use Obs\ObsClient; // Create an ObsClient instance. $obsClient = new ObsClient ( [ //Obtain an AK/SK pair using environment variables or import the AK/SK pair in other ways. Using hard coding may result in leakage. //Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. 'key' => getenv('ACCESS_KEY_ID'), 'secret' => getenv('SECRET_ACCESS_KEY'), 'endpoint' => 'https://your-endpoint' ] ); $resp = $obsClient->putObject([ 'Bucket' => 'bucketname', 'Key' => 'objectname', 'SourceFile' => 'localfile', 'Metadata' => ['property1' => 'property-value1', 'property2' => 'property-value2'] ]); printf("RequestId:%s\n",$resp['RequestId']);
- Use the Metadata parameter to specify the customized metadata for an object.
- In the preceding code, two pieces of metadata named property1 and property2 are customized and their respective values are set to property-value1 and property-value2.
- An object can have multiple pieces of metadata whose size cannot exceed 8 KB.
- The customized object metadata can be obtained by using ObsClient->getObjectMetadata. For details, see Obtaining Object Metadata.
- When you call ObsClient->getObject to download an object, its customized metadata will also be downloaded.
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