Creating a Folder
There is no folder concept in OBS. All elements in buckets are objects. To create a folder in OBS is essentially to create an object whose size is 0 and whose name ends with a slash (/). Such objects have no difference from other objects and can be downloaded and deleted, except that they are displayed as folders in OBS Console.
// Initialize configuration parameters. ObsConfig config = new ObsConfig(); config.Endpoint = "https://your-endpoint"; // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables AccessKeyID and SecretAccessKey. // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. string accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine); string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine); // Create an instance of ObsClient. ObsClient client = new ObsClient(accessKey, secretKey, config); // Create a folder. try { PutObjectRequest request = new PutObjectRequest() { BucketName = "bucketname", ObjectKey = "dir/", }; PutObjectResponse response = client.PutObject(request); Console.WriteLine("put object response: {0}", response.StatusCode); } catch (ObsException ex) { Console.WriteLine("ErrorCode: {0}", ex.ErrorCode); Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage); }
- To create a folder in OBS is to create an object whose size is 0 and whose name ends with a slash (/), in essential.
- To create a multi-level folder, you only need to create the folder with the last level. For example, if you want to create a folder named src1/src2/src3/, create it directly, no matter whether the src1/ and src1/src2/ folders exist.
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