Deleting Objects

Updated on 2024-04-29 GMT+08:00
NOTICE:

If you have any questions during development, post them on the Issues page of GitHub.

NOTE:

Exercise caution when performing this operation. If the versioning function is disabled for the bucket where the object is located, the object cannot be restored after being deleted.

Deleting a Single Object

You can use delete_object to delete a single object. The parameters are described as follows:

Field

Type

Mandatory or Optional

Description

option

The context of the bucket. For details, see Configuring option.

Mandatory

Bucket parameter

object_info

obs_object_info *

Mandatory

Object name and version number. For non-multi-version objects, set version to 0.

handler

obs_response_handler *

Mandatory

Callback function

callback_data

void *

Optional

Callback data

Sample code:

static void test_delete_object(char *key, char *version_id, char *bucket_name)
{
    obs_status ret_status = OBS_STATUS_BUTT;

    // Create and initialize object information.
    obs_object_info object_info;
    memset(&object_info, 0, sizeof(obs_object_info));
    object_info.key = key;
    // Create and initialize option.
    obs_options option;
    init_obs_options(&option);
    option.bucket_options.host_name = "<your-endpoint>";
    option.bucket_options.bucket_name = "<Your bucketname>";

    // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY.
    // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html.
    option.bucket_options.access_key = getenv("ACCESS_KEY_ID");
    option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY");
    
    // Set response callback function.
    obs_response_handler resqonseHandler =
    { 
        &response_properties_callback,
        &response_complete_callback 
    };
    
    // Delete an object.
    delete_object(&option,&object_info,&resqonseHandler, &ret_status);
    if (OBS_STATUS_OK == ret_status) 
    {
        printf("delete object successfully. \n");
    }
    else
    {
        printf("delete object failed(%s).\n", obs_get_status_name(ret_status));
    }
}

Batch Deleting Objects

You can call batch_delete_objects to delete multiple objects in batches.

A maximum of 1000 objects can be deleted each time. Two response modes are supported: verbose (detailed) and quiet (brief).

  • In verbose mode (default mode), the returned response includes the deletion result of each requested object.
  • In quiet mode, the returned response includes only results of objects failed to be deleted.

The parameters are as follows:

Field

Type

Mandatory or Optional

Description

option

The context of the bucket. For details, see Configuring option.

Mandatory

Bucket parameter

object_info

obs_object_info *

Mandatory

Name and version number of the object to be deleted. For non-multi-version objects, set version to 0.

delobj

obs_delete_object_info*

Mandatory

The number of objects to be deleted. Specifies the quiet mode.

put_properties

obs_put_properties *

Optional

Sets the verification properties of the object to be deleted.

handler

obs_delete_object_handler*

Mandatory

Callback function

callback_data

void *

Optional

Callback data

Sample code:

static void test_batch_delete_objects()
{ 
    obs_status ret_status = OBS_STATUS_BUTT;

    // Create and initialize option.
    obs_options option;
    init_obs_options(&option);

    option.bucket_options.host_name = "<your-endpoint>";
    option.bucket_options.bucket_name = "<Your bucketname>";

    // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY.
    // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html.
    option.bucket_options.access_key = getenv("ACCESS_KEY_ID");
    option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY");

    // Initialize information of the objects to be deleted.
    obs_object_info objectinfo[100];
    objectinfo[0].key = "obj1";
    objectinfo[0].version_id = "versionid1";
    objectinfo[1].key = "obj2";
    objectinfo[1].version_id = "versionid2";

    obs_delete_object_info delobj;
    memset_s(&delobj,sizeof(obs_delete_object_info),0,sizeof(obs_delete_object_info));
    delobj.keys_number = 2;

    // Set response callback function.
    obs_delete_object_handler handler =
    { 
        {&response_properties_callback, &response_complete_callback},
        &delete_objects_data_callback
    };

    // Delete objects in batches.
    batch_delete_objects(&option, objectinfo, &delobj, 0, &handler, &ret_status);
    if (OBS_STATUS_OK == ret_status) {
        printf("test batch_delete_objects successfully. \n");
    }
    else
    {
        printf("test batch_delete_objects faied(%s).\n", obs_get_status_name(ret_status));
    }
}
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