Downloading an Object
If you have any questions during development, post them on the Issues page of GitHub.
You can use the get_object function to download an object.
Parameter Description
Field |
Type |
Mandatory or Optional |
Description |
---|---|---|---|
option |
The context of the bucket. For details, see Configuring option. |
Mandatory |
Bucket parameter |
object_info |
obs_object_info * |
Mandatory |
Object name and version number. For non-multi-version objects, set version to 0. |
get_conditions |
obs_get_conditions * |
Mandatory |
Sets filter conditions of the object and read range. |
encryption_params |
server_side_encryption_params * |
Optional |
Obtains the decryption settings of an object. |
handler |
obs_get_object_handler * |
Mandatory |
Callback function |
callback_data |
void * |
Optional |
Callback data |
Sample Code
static void test_get_object() { char *file_name = "./test"; obs_object_info object_info; // Initialize option. obs_options option; init_obs_options(&option); option.bucket_options.host_name = "<your-endpoint>"; option.bucket_options.bucket_name = "<Your bucketname>"; // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY. // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. option.bucket_options.access_key = getenv("ACCESS_KEY_ID"); option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY"); // Set the object to be downloaded. memset(&object_info, 0, sizeof(obs_object_info)); object_info.key = "<object key>"; object_info.version_id = "<object version ID>"; // Set the structure for storing downloaded object data based on service requirements. get_object_callback_data data; data.ret_status = OBS_STATUS_BUTT; data.outfile = write_to_file(file_name); // Define range download parameters. obs_get_conditions getcondition; memset(&getcondition, 0, sizeof(obs_get_conditions)); init_get_properties(&getcondition); getcondition.start_byte = "<start byte>"; // Download length. The default value is 0, indicating that the object end is read. getcondition.byte_count = "<byte count>"; // Customize callback function for download. obs_get_object_handler get_object_handler = { { &response_properties_callback, &get_object_complete_callback}, &get_object_data_callback }; get_object(&option, &object_info, &getcondition, 0, &get_object_handler, &data); if (OBS_STATUS_OK == data.ret_status) { printf("get object successfully. \n"); } else { printf("get object faied(%s).\n", obs_get_status_name(data.ret_status)); } fclose(data.outfile); }
- You can perform operations on the input streams of an object to read and write the object contents to a local file or to the memory.
- getcondition can be left empty, indicating that the entire object is downloaded.
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