Performing an Appendable Upload
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The API append_object shares the same parameters and usage as that of put_object. The only difference is that the start position of the write object is added.
Parameter Description
Field |
Type |
Mandatory or Optional |
Description |
---|---|---|---|
option |
The context of the bucket. For details, see Configuring option. |
Mandatory |
Bucket parameter |
key |
char * |
Mandatory |
Object name |
content_length |
uint64_t |
Mandatory |
Length of the object content |
position |
char * |
Mandatory |
Start position of the appended write object |
put_properties |
obs_put_properties* |
Mandatory |
Properties of the uploaded object |
encryption_params |
server_side_encryption_params * |
Optional |
Encryption setting of the uploaded object |
handler |
obs_append_object_handler * |
Mandatory |
Callback function |
callback_data |
void * |
Optional |
Callback data |
Sample Code
static void test_append_object_from_buffer() { // Buffer to be uploaded char *buffer = "abcdefg"; // Length of the buffer to be uploaded int buffer_size = strlen(buffer); // Name of an object to be uploaded char *key = "put_buffer_test"; char * position = "0"; // Initialize option. obs_options option; init_obs_options(&option); option.bucket_options.host_name = "<your-endpoint>"; option.bucket_options.bucket_name = "<Your bucketname>"; // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY. // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/eu/usermanual-ca/ca_01_0003.html. option.bucket_options.access_key = getenv("ACCESS_KEY_ID"); option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY"); option.bucket_options.certificate_info = "<Your certificate>"; // Initialize the properties of an object to be uploaded. obs_put_properties put_properties; init_put_properties(&put_properties); // Initialize the structure for storing uploaded data. put_buffer_object_callback_data data; memset(&data, 0, sizeof(put_buffer_object_callback_data)); // Assign the buffer value to the structure. data.put_buffer = buffer; // Set buffersize. data.buffer_size = buffer_size; // Set callback function. obs_append_object_handler putobjectHandler = { { &response_properties_callback, &put_buffer_complete_callback }, &put_buffer_data_callback }; append_object(&option, key, buffer_size, position, &put_properties, 0,&putobjectHandler,&data); if (OBS_STATUS_OK == data.ret_status) { printf("put object from buffer successfully. \n"); } else { printf("put object from buffer failed(%s).\n", obs_get_status_name(data.ret_status)); } }
- Objects uploaded using put_object, referred to as normal objects, can overwrite objects uploaded using append_object, referred to as appendable objects. Data cannot be appended to an appendable object anymore once the object has been overwritten by a normal object.
- When you upload an object for the first time in appendable mode, an error will be reported (HTTP status code 409) if a common object with the same name is already present.
- The ETag returned for each append upload is the ETag for the uploaded content, rather than that of the whole object.
- Data appended each time can be up to 5 GB, and 10,000 times of appendable uploads can be performed on a single object.
- The sixth parameter in append_object is used to provide the server-side encryption. For details, see section Server-Side Encryption.
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