更新时间:2024-05-13 GMT+08:00
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修饰器 lane

用途:设定动作主体actor 所处的车道.可以修饰初始动作assign_init_position.

参数

表1 lane参数

Parameter

Type

Mandatory

Description

lane

int

no

Relative value of the target lane_id.

same_as

entity

no

Option to specify that the vehicle must be in the same lane as the referenced vehicle.

side_of

entity

no

Option to specify that the vehicle must be in another lane than the referenced vehicle.

side

side_left_right

no

Depending on the value the actor shall be on the right or left side of the referenced entity. How many lanes right or left of that entity is specified by the lane-parameter.

offset

length

no

Lateral offset to the target lane.

  • side_of和same_as必须设置且仅设置一个.
  • 使用side_of来设置车道时,必须同时使用lane和side.

使用lane+side_of

m_left: side_left_right = left
cut_in_vehicle.assign_init_position() with:
    lane(lane: 1, side_of: Ego, side: m_left)
    position(distance: 85.0m, behind: ego)

使用same_as

m_left: side_left_right = left
cut_in_vehicle.assign_init_position() with:
    lane(same_as: Ego)
    position(distance: 85.0m, behind: ego)
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