Working with CodeArts Build
A build process compiles source code into one or more object files, and packages those outputs together with configuration and resource files.
CodeArts Build streamlines this process by offering an easy-to-use, cloud-based build platform that supports multiple programming languages. Developers can create, configure, and run build tasks with just a few clicks, and check build status in real time. By automating build stages, from code retrieval to compilation and packaging, CodeArts Build equips enterprises with an efficient path to continuous delivery.
CodeArts Build is a service provided within the CodeArts solution. For details about its role in the solution, see CodeArts Architecture.
For more information about CodeArts Build, see Service Overview.
Steps
| Step | Description |
|---|---|
| Enable CodeArts Build | In this step, you enable CodeArts Build. |
| Configure project-level role permissions for CodeArts Build | Before using CodeArts Build, you need to configure basic project-level permissions. Additionally, you can access the CodeArts Build homepage to gain an overall understanding of its features. |
| Create build task | In this step, you create a build task through either the GUI or YAML. You can configure parameters, schedules, roles and permissions, and event notifications for the task. |
| Configure build actions | You can choose from over 30 build tools to configure your build by following the GUI guide or referring to the sample code for the YAML file. |
| Run build task | In this step, you run a build task, which can be triggered by pipelines or schedulers. |
| View build task | In this step, you check the information and execution results of the build task. |
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