Help Center/
Object Storage Service/
SDK Reference/
C/
Uploading an Object/
Performing a File-Based Upload
Updated on 2024-12-03 GMT+08:00
Performing a File-Based Upload
If you have any questions during development, post them on the Issues page of GitHub.
File-based upload uses local files as the data source of objects. For parameters, see Performing a Streaming Upload. Sample code:
static void test_put_object_from_file() { // Name of an object to be uploaded char *key = "put_file_test"; // File to be uploaded char file_name[256] = "./put_file_test.txt"; uint64_t content_length = 0; // Initialize option. obs_options option; init_obs_options(&option); option.bucket_options.host_name = "<your-endpoint>"; option.bucket_options.bucket_name = "<Your bucketname>"; // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY. // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html. option.bucket_options.access_key = getenv("ACCESS_KEY_ID"); option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY"); option.bucket_options.certificate_info = "<Your certificate>"; // Initialize the properties of an object to be uploaded. obs_put_properties put_properties; init_put_properties(&put_properties); // Initialize the structure for storing uploaded data. put_file_object_callback_data data; memset(&data, 0, sizeof(put_file_object_callback_data)); // Open the file and obtain the file length. content_length = open_file_and_get_length(file_name, &data); // Set callback function. obs_put_object_handler putobjectHandler = { { &response_properties_callback, &put_file_complete_callback }, &put_file_data_callback }; put_object(&option, key, content_length, &put_properties, 0, &putobjectHandler, &data); if (OBS_STATUS_OK == data.ret_status) { printf("put object from file successfully. \n"); } else { printf("put object failed(%s).\n", obs_get_status_name(data.ret_status)); } }
- The content to be uploaded cannot exceed 5 GB.
- When uploading file streams, you must open files in rb or rb+ mode.
Parent topic: Uploading an Object
Feedback
Was this page helpful?
Provide feedbackThank you very much for your feedback. We will continue working to improve the documentation.See the reply and handling status in My Cloud VOC.
The system is busy. Please try again later.
For any further questions, feel free to contact us through the chatbot.
Chatbot