Inviting Users by Link
Members in a CodeArts project can invite users by sharing a project QR code or link. The invited users apply to join the project through the QR code or link. They become project members after their applications are approved by the project administrator.
Prerequisites
- The invited users can log in to CodeArts.
- You need to meet the following requirements if you plan to invite a user group of another account through a link:
- Intranet Secure Access is not enabled for the account that sends the invitation.
- Create the following agency for the account that sends the invitation.
- Create an agency with the following settings by referring to Delegating Another Service for Resource Management.
Table 1 Creating an agency Parameter
Example
Agency Name
codearts_devuc_admin_trust
Agency Type
Cloud Service
Cloud Service
CodeArts user center
- Add the following authorization CodeArtsDevUCAgencyFullPolicy to the agency.
- Switch to the new console and add the authorization DevUCServiceAgencyPolicy to the agency.
- Create an agency with the following settings by referring to Delegating Another Service for Resource Management.
- The project administrator can enable or disable Review Requests to Join This Project on the Members > Pending Review page.
In this section, this option is enabled. If it is disabled, skip Step 3: Review an Application for Joining a Project.
Figure 1 Review settings
Procedure
|
Step |
Description |
|---|---|
|
A project member shares the invitation link with users they want to invite. |
|
|
The invited user opens the link and submits a project joining application. |
|
|
Another project member reviews the applications. This member must have the General > project-role > userconfig permission. |
Step 1: Share an Invitation Link
This operation is performed by an inviter.
- Go to the CodeArts homepage.
- Log in to the CodeArts console, click
, and select a region where you have enabled CodeArts. - Click Go to Workspace.
If your account uses the old billing mode (see Old Billing Modes), click Access Service.
- Log in to the CodeArts console, click
- Click the target project name to go to the project.
- In the navigation pane, choose Settings > Members.
- Click the Member View tab, and then click Invite via Link.
- In the displayed dialog box, click Copy Invitation Link and share the link with the invitee.
Figure 2 Inviting members
Step 2: Apply to Join a Project
This operation is performed by an invitee.
- Visit the shared link or scan the QR code.
- On the displayed web page, enter your login information to log in to CodeArts.
- Enter the reason for joining the project (optional, 1 to 128 characters) and click Submit.
Figure 3 Inviting members
After the application is submitted, an message is displayed, indicating that you have submitted an application for joining the project and you can join the project after the application is approved.
The page is updated as follows according to the review result in Step 3: Review an Application for Joining a Project:- If the application is approved, you become a member of the project, and the project page is automatically displayed.
- If the application is rejected, refresh the page, and you can try again.
Step 3: Review an Application for Joining a Project
This operation is performed by an inviter.
- Go to the CodeArts homepage.
- Log in to the CodeArts console, click
, and select a region where you have enabled CodeArts. - Click Go to Workspace.
If your account uses the old billing mode (see Old Billing Modes), click Access Service.
- Log in to the CodeArts console, click
- Click the target project name.
- In the navigation pane, choose Settings > Members.
- Click the Pending Review tab. The application list is displayed.
- Click Approve or Reject.
Approved users are displayed on the Member View tab.
Helpful Links
- For details about the system roles in CodeArts projects, see built-in project roles in CodeArts.
- For details about how to edit and delete members, see Step 3: Manage Project Members.
- For details about how to configure permissions for each role in CodeArts, see Modifying Project Role Permissions.
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