Updated on 2024-12-03 GMT+08:00

Website File Hosting

If you have any questions during development, post them on the Issues page of GitHub.

You can perform the following to implement website file hosting:

  1. Upload a website file to your bucket in OBS as an object and set the MIME type for the object.
  2. Set the ACL of the object to public-read.
  3. Access the object using a browser.

Sample code:

static void test_put_object()
{
    // Create and initialize option.
    obs_options option;
    init_obs_options(&option);
    option.bucket_options.host_name = "<your-endpoint>";
    option.bucket_options.bucket_name = "<Your bucketname>";

    // Hard-coded or plaintext AK/SK are risky. For security purposes, encrypt your AK/SK and store them in the configuration file or environment variables. In this example, the AK/SK are stored in environment variables for identity authentication. Before running this example, configure environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY.
    // Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html.
    option.bucket_options.access_key = getenv("ACCESS_KEY_ID");
    option.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY");
    // Initialize put_properties which can be used to set object properties.
    obs_put_properties put_properties;
    init_put_properties(&put_properties);
    // Set the MIME type.
    put_properties.content_type = "text/html";
    // Set the object ACL to public-read.
    put_properties.canned_acl = OBS_CANNED_ACL_PUBLIC_READ
    // Callback data
    put_file_object_callback_data data;
    memset(&data, 0, sizeof(put_file_object_callback_data));
    // Read the file to be uploaded to the callback data.
    data.infile = 0;
    data.noStatus = 1;
    content_length = read_bytes_from_file("<Uploaded filename>", &data);
    // Callback function
    obs_put_object_handler putobjectHandler =
    {
        { &response_properties_callback, &response_complete_callback },
        &put_buffer_object_data_callback
     };
    // Upload data streams.
    put_object(&option,"<object key>", content_length, &put_properties, 0, &putobjectHandler, &data);
    if (OBS_STATUS_OK == data.ret_status) {
        printf("put object from file successfully. \n");
    }
    else
    {
        printf("put object failed(%s).\n",  
               obs_get_status_name(data.ret_status));
    }
}