Updated on 2026-08-03 GMT+08:00

Limiting Download Speed (SDK for C)

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Function

Limiting download speed refers to limiting the bandwidth of a single connection request during object download. This prevents a single download request from occupying too much bandwidth and affecting other services. The OBS SDK for C uses the download_limit parameter in a download request to limit the download speed. The SDK writes the limit to the x-obs-traffic-limit request header, and the server controls the download speed.

The following API supports download speed limiting: Downloading an Object (get_object).

Restrictions

Method

void get_object(const obs_options *options, obs_object_info *object_info,
    obs_get_conditions *get_conditions,
    server_side_encryption_params *encryption_params,
    obs_get_object_handler *handler, void *callback_data);

Request Parameters

The parameters related to download speed limiting are in the obs_get_conditions structure. You can use init_get_properties to initialize the structure.

Table 1 Speed limiting parameters in obs_get_conditions

Parameter

Type

Mandatory (Yes/No)

Description

download_limit

uint64_t

No

Explanation:

Bandwidth limit for single connection requests.

Restrictions:

None

Value range:

819200 to 838860800, in bit/s.

Default value:

0: The bandwidth is not limited.

Sample Code

This example sets a speed limit for downloading an object.
#include "eSDKOBS.h"
#include <stdio.h>
obs_status response_properties_callback(const obs_response_properties *properties, void *callback_data);
void response_complete_callback(obs_status status, const obs_error_details *error, void *callback_data);
obs_status get_object_data_callback(int buffer_size, const char *buffer, void *callback_data);
int main()
{
    obs_initialize(OBS_INIT_ALL);
    obs_options options;
    init_obs_options(&options);
    // Enter the endpoint corresponding to the bucket for host_name. CN-Hong Kong is used here as an example. Replace it with the one currently in use.
    options.bucket_options.host_name = "obs.ap-southeast-1.myhuaweicloud.com";
    // Hard-coded or plaintext AK and SK are risky. For security purposes, encrypt your AK and SK and store them in the configuration file or environment variables.
    // In this example, the AK and SK are stored in environment variables for identity authentication. Before running the code in this example, configure local environment variables ACCESS_KEY_ID and SECRET_ACCESS_KEY.
    options.bucket_options.access_key = getenv("ACCESS_KEY_ID");
    options.bucket_options.secret_access_key = getenv("SECRET_ACCESS_KEY");
    options.bucket_options.bucket_name = "example-bucket-name";
    // Set download conditions, including the speed limit.
    obs_get_conditions get_conditions;
    init_get_properties(&get_conditions);
    get_conditions.download_limit = 819200;  // Limit the download speed to 100 KB/s (819200 bit/s).
    obs_object_info object_info = {0};
    object_info.key = "objectname";
    obs_get_object_handler handler = {
        &response_properties_callback,
        &response_complete_callback,
        &get_object_data_callback
    };
    obs_status ret_status = OBS_STATUS_BUTT;
    get_object(&options, &object_info, &get_conditions, NULL, &handler, &ret_status);
    if (OBS_STATUS_OK == ret_status) {
        printf("get object with download limit successfully.\n");
    } else {
        printf("get object with download limit failed(%s).\n", obs_get_status_name(ret_status));
    }
    obs_deinitialize();
}
obs_status get_object_data_callback(int buffer_size, const char *buffer, void *callback_data)
{
    (void)buffer_size; (void)buffer; (void)callback_data;
    return OBS_STATUS_OK;
}
obs_status response_properties_callback(const obs_response_properties *properties, void *callback_data)
{
    (void)properties; (void)callback_data;
    return OBS_STATUS_OK;
}
void response_complete_callback(obs_status status, const obs_error_details *error, void *callback_data)
{
    if (callback_data) { *(obs_status*)callback_data = status; }
    if (error && error->message) { printf("Error: %s\n", error->message); }
}
  • You can perform operations on the input streams of an object to read and write the object contents to a local file or to the memory.
  • getcondition can be left empty, indicating that the entire object is downloaded.

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