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- Service Overview
- Getting Started
-
User Guide
- Before You Start
- Roles & Permissions
- Process
- Logging In to the CodeArts Build Homepage
- Creating a Build Task
-
Configuring Build Actions
- Introduction
-
Graphical Build
- Configuring Build Environment
- Configuring Code Download
- Build with Maven
- Build with Android
- Sign Android APK
- Build with npm
- Build with Gradle
- Build with Yarn
- Build with Gulp
- Build with Grunt
- Build with Mono
- Build in PHP
- Build with Setuptools
- Build with PyInstaller
- Run Shell Commands
- Build with GNU Arm
- Build with CMake
- Build with Ant
- Build with Go
- Build Android Quick App
- Creating Images and Pushing to SWR
- Using SWR Public Images
- Uploading Software Packages to Release Repos
- Uploading Files to OBS
- Running Docker Commands
- Downloading Package from Release Repos
- Downloading File from File Manager
-
Code-based Build
-
Configuring a Task
- Introducing the YAML File Structure
- Using YAML for Build
- Using YAML to Configure Code Download
- Using YAML to Configure Manifest File Download from Repositories
- Using YAML to Configure and Execute Shell Commands
- Using YAML to Configure a Maven Build
- Using YAML to Configure an npm Build
- Using YAML to Configure a Yarn Build
- Using YAML to Configure a Build with Go
- Using YAML to Configure a Build with Gulp
- Using YAML to Configure a Build with Grunt
- Using YAML to Configure a PHP Build
- Using YAML to Configure a Build with GNU Arm
- Using YAML to Configure a Build with Setuptools
- Using YAML to Configure a Build with PyInstaller
- Using YAML to Configure a Python Build
- Using YAML to Configure a Gradle Build
- Using YAML to Configure an Ant Build
- Using YAML to Configure a CMake Build
- Using YAML to Configure a Mono Build
- Using YAML to Configure a Build with Flutter
- Using YAML to Configure an sbt Build
- Using YAML to Configure an Android Build
- Using YAML to Sign Android APK
- Using YAML to Inject an APM Probe into an Android App
- Using YAML to Build an Android Quick App
- Using YAML to Configure a Bazel Build
- Using YAML to Configure a Build with Grails
- Using YAML to Build an Android App with Ionic
- Using YAML to Configure a Fortran Build
- Using YAML to Configure a Build with MSBuild
- Using YAML to Create an Image and Upload It to SWR
- Using YAML to Specify SWR Public Images
- Using YAML to Upload Files to OBS
- Using YAML to Download Files
- Using YAML to Upload Binary Packages to a Repository
- Using YAML to Download Binary Packages
- Using YAML to Run Docker Commands
- Configuring Tasks
-
Configuring a Task
- Running a Build Task
- Viewing a Build Task
- Managing and Configuring a Build Task
- Other Operations
- Best Practices
-
API Reference
- Before You Start
- API Overview
- Calling APIs
-
Task APIs
- View the build task build history list based on the start time and end time.
- Viewing the Build History List of build task
- Downloading the Keystore File
- Viewing the Running Status of a Task
- Viewing the build task List of Users in a Project
- Execute the build job.
- Querying the Latest Successful Build History of a Specified Code Repository
- API for Obtaining Construction History Details
- View the build task construction success rate based on the start time and end time.
- Download Full Build Log
- Download Build Step Log
- Obtaining Construction Record Information
- Obtaining Build Product Details
- Stopping a Build
- Deleting the Build Task
- Disabling build task
- Restoring the build task
- Creating a Build Job
- Updating the build task
- Querying a Build Template
- Creating a Build Template
- Deleting a Build Template
- Query a Notification
- Sending Asynchronous Notifications When Updating Resource Types
- Cancel Notification
- Obtaining build task Details
- Out-of-DateAPIs (Unavailable Soon)
- Application Examples
- Appendix
- Change History
-
FAQs
-
General FAQs
- What Is CodeArts Build?
- Can I Specify a Server or Server Configuration for Running a Build Task?
- Does CodeArts Build Support iOS?
- Is There a Limit on the Size of the Build Package to Be Uploaded?
- Project Files Not Found During Builds
- Files Not Found During Software Package Upload
- Insufficient Permissions
- Task Not Found
- Task Aborted
- Migrating Common Java Projects to Cloud by Eclipse
- Fetching Code
-
Using Maven for Build
- Failed License Check
- Failed to Upload a Package Using the maven deploy Command
- POM Not Found
- Package or Symbol Not Found
- Incomplete JAR Due to Parallel Build Tasks
- Using the exec-maven-plugin Extension for Maven and NPM Hybrid Builds
- Referencing Between Parent and Child POMs
- Configuring and Clearing Maven Build Cache
- Finding the Correct Build Package Directory
- Using the jib-maven-plugin Extension to Build a Maven Project and Create an Image
- Package Remains Old After Code Update
- Service Endpoint Did Not Exist
- Using Android for Build
- Using Gradle for Build
-
Using npm for Build
- JavaScript heap out of memory
- enoent ENOENT: no such file or directory
- Module not found: Error: Can't resolve ...
- No Error Displayed for Failed Build with npm
- npm cb() never called
- gyp ERR! stack Error: EACCES: permission denied
- eslint: error 'CLODOP' is not defined
- Failed to Download node-sass
- error: could not write config file
- Low Efficiency and Slow Dependency Installation During Build with npm
- Using Docker for Build
- Creating Images and Pushing to SWR
-
General FAQs
Configuring Code Download
Configure the code download mode. You can use the specified code repository tag or commit ID to build the code. In addition, you can enable the automatic update of submodules and Git LFS.
Configuration Description
Configure the code download.
The parameters are described in the following table.
Parameter |
Description |
---|---|
Use a specified code repository tag or commit ID |
Do not specify a tag or a commit ID, specify a tag, or specify a commit ID. |
Auto Update |
Submodule is a concept of Git and is used to solve the problem that a code repository contains and uses the code repository of other projects. For details, see Submodules (Git Submodule).
|
Enable Git LFS |
Determine whether to enable Git LFS as required. By default, large files such as audio, video, and images are not pulled. After Git LFS is enabled, all files are pulled. |
Build by Tag
A tag is associated with a code repository. If you select Repo as the code source, you can create a tag by referring to Managing Tags.
- When creating a build task, select Tag to use the code of a previous version.
- During task execution, a dialog box is displayed. Enter the tag name and click Confirm to run the task.
Build by Commit ID
A commit ID is the number generated when the code is committed. If you select Repo as the code source, the commit ID is displayed in the code repository as shown in the following figure.
In a build task, you can specify the commit ID to use the code of a previous version for building.
- Select Commit ID, enter the clone depth, and save the task.
NOTE:
The clone depth is the number of revisions of the repository that will be cloned. A larger value indicates a longer time for checking out the code. The clone depth must be a positive integer. The recommended maximum depth is 25.
For example, if Clone Depth is set to 5, you can set Commit ID to any of the previous five commits.
- Enter the commit ID and click Confirm to start the task.
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