Before You Start
This document describes how to install and configure a development environment and call functions provided by ModelArts SDK for secondary development.
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Description |
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Concepts of ModelArts SDK |
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How to use ModelArts SDKs for secondary development |
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How to install ModelArts SDKs locally |
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How to authenticate public cloud resources and initialize ModelArts SDK Client and OBS Client |
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How to call the SDK APIs of Object Storage Service (OBS), including the APIs for creating OBS buckets, uploading and downloading files and folders, as well as deleting OBS objects and buckets |
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ModelArts SDK operations: Training Management (New Version) |
Common operations using ModelArts SDK |
Next Article: SDK Overview
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