Performing O&M for Gaming Phones

Operations for Gaming Phone Data

During the operations of cloud mobile games, to help you obtain operations data of gaming phones and meet your requirements for data-driven operations, the cloud mobile games provide the following APIs:

  • Registering cloud gaming data listener

    This API is used to register the cloud game data listener to obtain the cloud game data sent to the mobile phone.

  • Obtaining the network latency

    This API is used to obtain the network round-trip time (RTT).

  • Obtaining the number of received frames

    This API is used to obtain the number of video frames received in a certain time.

  • Obtaining the size of the received audio and video data

    This API is used to obtain the size of the received audio and video data.