更新时间:2024-10-22 GMT+08:00

查询剧本拓扑关系

功能介绍

查询剧本拓扑关系

调用方法

请参见如何调用API

URI

GET /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/instances/{instance_id}/topology

表1 路径参数

参数

是否必选

参数类型

描述

project_id

String

项目ID

最小长度:32

最大长度:36

workspace_id

String

工作空间ID

最小长度:32

最大长度:36

instance_id

String

剧本实例ID

最小长度:36

最大长度:36

请求参数

表2 请求Header参数

参数

是否必选

参数类型

描述

X-Auth-Token

String

用户Token。 通过调用IAM服务获取用户Token接口获取(响应消息头中X-Subject-Token的值)。

最小长度:1

最大长度:2097152

content-type

String

application/json;charset=UTF-8

缺省值:application/json;charset=UTF-8

最小长度:1

最大长度:64

响应参数

状态码: 200

表3 响应Header参数

参数

参数类型

描述

X-request-id

String

请求ID,格式为:request_uuid-timestamp-hostname

表4 响应Body参数

参数

参数类型

描述

count

Integer

总数

最小值:0

最大值:99999

action_instances

Array of ActionInstanceInfo objects

流程实例列表

数组长度:0 - 100

表5 ActionInstanceInfo

参数

参数类型

描述

action

ActionInfo object

剧本流程动作信息

instance_log

AuditLogInfo object

剧本实例审计日志信息

表6 ActionInfo

参数

参数类型

描述

id

String

剧本流程动作ID

最小长度:32

最大长度:64

name

String

流程动作名称

最小长度:0

最大长度:1024

description

String

描述

最小长度:0

最大长度:1024

action_type

String

流程动作类型

最小长度:0

最大长度:64

action_id

String

流程ID

最小长度:32

最大长度:64

playbook_id

String

剧本ID

最小长度:0

最大长度:64

playbook_version_id

String

剧本版本ID

最小长度:0

最大长度:64

project_id

String

项目ID

最小长度:0

最大长度:64

表7 AuditLogInfo

参数

参数类型

描述

instance_type

String

实例类型(AOP_WORKFLOW--流程, SCRIPT--脚本, PLAYBOOK--剧本)

最小长度:0

最大长度:64

action_id

String

流程ID

最小长度:0

最大长度:1028

action_name

String

流程名称

最小长度:0

最大长度:64

instance_id

String

实例ID

最小长度:0

最大长度:1028

parent_instance_id

String

父节点实例ID

最小长度:0

最大长度:64

log_level

String

日志级别

最小长度:0

最大长度:1028

input

String

输入

最小长度:0

最大长度:64

output

String

输出

最小长度:0

最大长度:1028

error_msg

String

错误信息

最小长度:0

最大长度:64

start_time

String

开始时间

最小长度:0

最大长度:1028

end_time

String

结束时间

最小长度:0

最大长度:64

status

String

状态。(RUNNING--运行中、FINISHED--成功、FAILED--失败、RETRYING--重试中、TERMINATING--终止中、TERMINATED--已终止)

最小长度:0

最大长度:1028

trigger_type

String

触发类型. TIMER--定时触发, EVENT--事件触发

最小长度:0

最大长度:1028

状态码: 400

表8 响应Header参数

参数

参数类型

描述

X-request-id

String

请求ID,格式为:request_uuid-timestamp-hostname

表9 响应Body参数

参数

参数类型

描述

code

String

错误码

最小长度:0

最大长度:64

message

String

错误描述

最小长度:0

最大长度:1024

请求示例

响应示例

状态码: 200

请求成功响应信息

{
  "count" : 41,
  "action_instances" : [ {
    "action" : {
      "id" : "909494e3-558e-46b6-a9eb-07a8e18ca62f",
      "name" : "MyXXX",
      "description" : "This my XXXX",
      "action_type" : "Workflow",
      "action_id" : "909494e3-558e-46b6-a9eb-07a8e18ca62f",
      "playbook_id" : "string",
      "playbook_version_id" : "string",
      "project_id" : "string"
    },
    "instance_log" : {
      "instance_type" : "APP, AOP_WORKFLOW, SCRIPT, PLAYBOOK, TASK, DEBUG",
      "action_id" : "909494e3-558e-46b6-a9eb-07a8e18ca62f",
      "action_name" : "DisabledIp",
      "instance_id" : "909494e3-558e-46b6-a9eb-07a8e18ca62f",
      "parent_instance_id" : "909494e3-558e-46b6-a9eb-07a8e18ca62f",
      "log_level" : "DEBUG INFO WARN",
      "input" : "input",
      "output" : "output",
      "error_msg" : "error_msg",
      "start_time" : "2021-01-30T23:00:00Z",
      "end_time" : "2021-01-31T23:00:00Z",
      "status" : "CREATED, RUNNING, FINISHED, RETRYING, TERMINATING, TERMINATED, FAILED",
      "trigger_type" : "DEBUG, TIMER, EVENT, MANUAL"
    }
  } ]
}

SDK代码示例

SDK代码示例如下。

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package com.huaweicloud.sdk.test;

import com.huaweicloud.sdk.core.auth.ICredential;
import com.huaweicloud.sdk.core.auth.BasicCredentials;
import com.huaweicloud.sdk.core.exception.ConnectionException;
import com.huaweicloud.sdk.core.exception.RequestTimeoutException;
import com.huaweicloud.sdk.core.exception.ServiceResponseException;
import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion;
import com.huaweicloud.sdk.secmaster.v2.*;
import com.huaweicloud.sdk.secmaster.v2.model.*;


public class ShowPlaybookTopologySolution {

    public static void main(String[] args) {
        // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
        // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
        String ak = System.getenv("CLOUD_SDK_AK");
        String sk = System.getenv("CLOUD_SDK_SK");

        ICredential auth = new BasicCredentials()
                .withAk(ak)
                .withSk(sk);

        SecMasterClient client = SecMasterClient.newBuilder()
                .withCredential(auth)
                .withRegion(SecMasterRegion.valueOf("<YOUR REGION>"))
                .build();
        ShowPlaybookTopologyRequest request = new ShowPlaybookTopologyRequest();
        try {
            ShowPlaybookTopologyResponse response = client.showPlaybookTopology(request);
            System.out.println(response.toString());
        } catch (ConnectionException e) {
            e.printStackTrace();
        } catch (RequestTimeoutException e) {
            e.printStackTrace();
        } catch (ServiceResponseException e) {
            e.printStackTrace();
            System.out.println(e.getHttpStatusCode());
            System.out.println(e.getRequestId());
            System.out.println(e.getErrorCode());
            System.out.println(e.getErrorMsg());
        }
    }
}
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# coding: utf-8

import os
from huaweicloudsdkcore.auth.credentials import BasicCredentials
from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion
from huaweicloudsdkcore.exceptions import exceptions
from huaweicloudsdksecmaster.v2 import *

if __name__ == "__main__":
    # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak = os.environ["CLOUD_SDK_AK"]
    sk = os.environ["CLOUD_SDK_SK"]

    credentials = BasicCredentials(ak, sk)

    client = SecMasterClient.new_builder() \
        .with_credentials(credentials) \
        .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \
        .build()

    try:
        request = ShowPlaybookTopologyRequest()
        response = client.show_playbook_topology(request)
        print(response)
    except exceptions.ClientRequestException as e:
        print(e.status_code)
        print(e.request_id)
        print(e.error_code)
        print(e.error_msg)
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package main

import (
	"fmt"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic"
    secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model"
    region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region"
)

func main() {
    // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak := os.Getenv("CLOUD_SDK_AK")
    sk := os.Getenv("CLOUD_SDK_SK")

    auth := basic.NewCredentialsBuilder().
        WithAk(ak).
        WithSk(sk).
        Build()

    client := secmaster.NewSecMasterClient(
        secmaster.SecMasterClientBuilder().
            WithRegion(region.ValueOf("<YOUR REGION>")).
            WithCredential(auth).
            Build())

    request := &model.ShowPlaybookTopologyRequest{}
	response, err := client.ShowPlaybookTopology(request)
	if err == nil {
        fmt.Printf("%+v\n", response)
    } else {
        fmt.Println(err)
    }
}

更多编程语言的SDK代码示例,请参见API Explorer的代码示例页签,可生成自动对应的SDK代码示例。

状态码

状态码

描述

200

请求成功响应信息

400

请求失败响应信息

错误码

请参见错误码