更新时间:2024-07-22 GMT+08:00

查询剧本审核结果

功能介绍

查询剧本审核结果

调用方法

请参见如何调用API

URI

GET /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/versions/approval

表1 路径参数

参数

是否必选

参数类型

描述

project_id

String

项目ID

最小长度:32

最大长度:36

workspace_id

String

工作空间ID

最小长度:32

最大长度:36

表2 Query参数

参数

是否必选

参数类型

描述

resource_id

String

资源ID

最小长度:0

最大长度:64

approve_type

String

审核类型。(PLAYBOOK-剧本, AOP_WORKFLOW--流程)

最小长度:0

最大长度:64

请求参数

表3 请求Header参数

参数

是否必选

参数类型

描述

X-Auth-Token

String

用户Token。 通过调用IAM服务获取用户Token接口获取(响应消息头中X-Subject-Token的值)。

最小长度:1

最大长度:2097152

content-type

String

application/json;charset=UTF-8

缺省值:application/json;charset=UTF-8

最小长度:1

最大长度:64

响应参数

状态码: 200

表4 响应Header参数

参数

参数类型

描述

X-request-id

String

请求ID,格式为:request_uuid-timestamp-hostname

表5 响应Body参数

参数

参数类型

描述

code

String

错误码

最小长度:1

最大长度:32

message

String

响应消息

最小长度:1

最大长度:32

data

Array of ApproveOpinionDetail objects

剧本审核详情

数组长度:0 - 99

表6 ApproveOpinionDetail

参数

参数类型

描述

result

String

审核结果

最小长度:0

最大长度:64

content

String

审核内容

最小长度:0

最大长度:1028

状态码: 400

表7 响应Header参数

参数

参数类型

描述

X-request-id

String

请求ID,格式为:request_uuid-timestamp-hostname

表8 响应Body参数

参数

参数类型

描述

code

String

错误码

最小长度:0

最大长度:64

message

String

错误描述

最小长度:0

最大长度:1024

请求示例

响应示例

状态码: 200

请求成功响应信息

{
  "code" : 0,
  "message" : "Error message",
  "data" : [ {
    "result" : "PASS",
    "content" : "need modify"
  } ]
}

SDK代码示例

SDK代码示例如下。

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package com.huaweicloud.sdk.test;

import com.huaweicloud.sdk.core.auth.ICredential;
import com.huaweicloud.sdk.core.auth.BasicCredentials;
import com.huaweicloud.sdk.core.exception.ConnectionException;
import com.huaweicloud.sdk.core.exception.RequestTimeoutException;
import com.huaweicloud.sdk.core.exception.ServiceResponseException;
import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion;
import com.huaweicloud.sdk.secmaster.v2.*;
import com.huaweicloud.sdk.secmaster.v2.model.*;


public class ListPlaybookApprovesSolution {

    public static void main(String[] args) {
        // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
        // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
        String ak = System.getenv("CLOUD_SDK_AK");
        String sk = System.getenv("CLOUD_SDK_SK");

        ICredential auth = new BasicCredentials()
                .withAk(ak)
                .withSk(sk);

        SecMasterClient client = SecMasterClient.newBuilder()
                .withCredential(auth)
                .withRegion(SecMasterRegion.valueOf("<YOUR REGION>"))
                .build();
        ListPlaybookApprovesRequest request = new ListPlaybookApprovesRequest();
        request.withResourceId("<resource_id>");
        request.withApproveType("<approve_type>");
        try {
            ListPlaybookApprovesResponse response = client.listPlaybookApproves(request);
            System.out.println(response.toString());
        } catch (ConnectionException e) {
            e.printStackTrace();
        } catch (RequestTimeoutException e) {
            e.printStackTrace();
        } catch (ServiceResponseException e) {
            e.printStackTrace();
            System.out.println(e.getHttpStatusCode());
            System.out.println(e.getRequestId());
            System.out.println(e.getErrorCode());
            System.out.println(e.getErrorMsg());
        }
    }
}
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# coding: utf-8

import os
from huaweicloudsdkcore.auth.credentials import BasicCredentials
from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion
from huaweicloudsdkcore.exceptions import exceptions
from huaweicloudsdksecmaster.v2 import *

if __name__ == "__main__":
    # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak = os.environ["CLOUD_SDK_AK"]
    sk = os.environ["CLOUD_SDK_SK"]

    credentials = BasicCredentials(ak, sk)

    client = SecMasterClient.new_builder() \
        .with_credentials(credentials) \
        .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \
        .build()

    try:
        request = ListPlaybookApprovesRequest()
        request.resource_id = "<resource_id>"
        request.approve_type = "<approve_type>"
        response = client.list_playbook_approves(request)
        print(response)
    except exceptions.ClientRequestException as e:
        print(e.status_code)
        print(e.request_id)
        print(e.error_code)
        print(e.error_msg)
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package main

import (
	"fmt"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic"
    secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model"
    region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region"
)

func main() {
    // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak := os.Getenv("CLOUD_SDK_AK")
    sk := os.Getenv("CLOUD_SDK_SK")

    auth := basic.NewCredentialsBuilder().
        WithAk(ak).
        WithSk(sk).
        Build()

    client := secmaster.NewSecMasterClient(
        secmaster.SecMasterClientBuilder().
            WithRegion(region.ValueOf("<YOUR REGION>")).
            WithCredential(auth).
            Build())

    request := &model.ListPlaybookApprovesRequest{}
	resourceIdRequest:= "<resource_id>"
	request.ResourceId = &resourceIdRequest
	approveTypeRequest:= "<approve_type>"
	request.ApproveType = &approveTypeRequest
	response, err := client.ListPlaybookApproves(request)
	if err == nil {
        fmt.Printf("%+v\n", response)
    } else {
        fmt.Println(err)
    }
}

更多编程语言的SDK代码示例,请参见API Explorer的代码示例页签,可生成自动对应的SDK代码示例。

状态码

状态码

描述

200

请求成功响应信息

400

请求失败响应信息

错误码

请参见错误码