Reviewing a Playbook
Function
This API is used to review a playbook.
Calling Method
For details, see Calling APIs.
URI
POST /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/versions/{version_id}/approval
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
project_id |
Yes |
String |
Project ID. |
workspace_id |
Yes |
String |
Workspace ID. |
version_id |
Yes |
String |
Version ID. |
Request Parameters
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
X-Auth-Token |
Yes |
String |
User token. It can be obtained by calling the IAM API used to obtain a user token. The value of X-Subject-Token in the response header is the user token. |
content-type |
Yes |
String |
application/json;charset=UTF-8 |
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
result |
No |
String |
PASS or UN_PASS |
content |
No |
String |
Review comments. |
Response Parameters
Status code: 200
Parameter |
Type |
Description |
---|---|---|
X-request-id |
String |
Request ID. Format: request_uuid-timestamp-hostname. |
Parameter |
Type |
Description |
---|---|---|
code |
String |
Error code. |
message |
String |
Response message. |
data |
ApproveOpinionDetail object |
Review details. |
Parameter |
Type |
Description |
---|---|---|
result |
String |
Review result. |
content |
String |
Review content. |
Status code: 400
Parameter |
Type |
Description |
---|---|---|
X-request-id |
String |
Request ID. Format: request_uuid-timestamp-hostname. |
Parameter |
Type |
Description |
---|---|---|
code |
String |
Error code. |
message |
String |
Error description. |
Example Requests
Review a playbook. The review result is "PASS" and the review comments are "xxxxx."
{ "result" : "PASS", "content" : "xxxxx" }
Example Responses
Status code: 200
Response to a successful request.
{ "code" : 0, "message" : "Error message", "data" : { "result" : "PASS", "content" : "need modify" } }
SDK Sample Code
The SDK sample code is as follows.
Java
Review a playbook. The review result is "PASS" and the review comments are "xxxxx."
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package com.huaweicloud.sdk.test; import com.huaweicloud.sdk.core.auth.ICredential; import com.huaweicloud.sdk.core.auth.BasicCredentials; import com.huaweicloud.sdk.core.exception.ConnectionException; import com.huaweicloud.sdk.core.exception.RequestTimeoutException; import com.huaweicloud.sdk.core.exception.ServiceResponseException; import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion; import com.huaweicloud.sdk.secmaster.v2.*; import com.huaweicloud.sdk.secmaster.v2.model.*; public class CreatePlaybookApproveSolution { public static void main(String[] args) { // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment String ak = System.getenv("CLOUD_SDK_AK"); String sk = System.getenv("CLOUD_SDK_SK"); String projectId = "{project_id}"; ICredential auth = new BasicCredentials() .withProjectId(projectId) .withAk(ak) .withSk(sk); SecMasterClient client = SecMasterClient.newBuilder() .withCredential(auth) .withRegion(SecMasterRegion.valueOf("<YOUR REGION>")) .build(); CreatePlaybookApproveRequest request = new CreatePlaybookApproveRequest(); request.withWorkspaceId("{workspace_id}"); request.withVersionId("{version_id}"); ApprovePlaybookInfo body = new ApprovePlaybookInfo(); body.withContent("xxxxx"); body.withResult("PASS"); request.withBody(body); try { CreatePlaybookApproveResponse response = client.createPlaybookApprove(request); System.out.println(response.toString()); } catch (ConnectionException e) { e.printStackTrace(); } catch (RequestTimeoutException e) { e.printStackTrace(); } catch (ServiceResponseException e) { e.printStackTrace(); System.out.println(e.getHttpStatusCode()); System.out.println(e.getRequestId()); System.out.println(e.getErrorCode()); System.out.println(e.getErrorMsg()); } } } |
Python
Review a playbook. The review result is "PASS" and the review comments are "xxxxx."
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# coding: utf-8 import os from huaweicloudsdkcore.auth.credentials import BasicCredentials from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion from huaweicloudsdkcore.exceptions import exceptions from huaweicloudsdksecmaster.v2 import * if __name__ == "__main__": # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment ak = os.environ["CLOUD_SDK_AK"] sk = os.environ["CLOUD_SDK_SK"] projectId = "{project_id}" credentials = BasicCredentials(ak, sk, projectId) client = SecMasterClient.new_builder() \ .with_credentials(credentials) \ .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \ .build() try: request = CreatePlaybookApproveRequest() request.workspace_id = "{workspace_id}" request.version_id = "{version_id}" request.body = ApprovePlaybookInfo( content="xxxxx", result="PASS" ) response = client.create_playbook_approve(request) print(response) except exceptions.ClientRequestException as e: print(e.status_code) print(e.request_id) print(e.error_code) print(e.error_msg) |
Go
Review a playbook. The review result is "PASS" and the review comments are "xxxxx."
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package main import ( "fmt" "github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic" secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2" "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model" region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region" ) func main() { // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment ak := os.Getenv("CLOUD_SDK_AK") sk := os.Getenv("CLOUD_SDK_SK") projectId := "{project_id}" auth := basic.NewCredentialsBuilder(). WithAk(ak). WithSk(sk). WithProjectId(projectId). Build() client := secmaster.NewSecMasterClient( secmaster.SecMasterClientBuilder(). WithRegion(region.ValueOf("<YOUR REGION>")). WithCredential(auth). Build()) request := &model.CreatePlaybookApproveRequest{} request.WorkspaceId = "{workspace_id}" request.VersionId = "{version_id}" contentApprovePlaybookInfo:= "xxxxx" resultApprovePlaybookInfo:= "PASS" request.Body = &model.ApprovePlaybookInfo{ Content: &contentApprovePlaybookInfo, Result: &resultApprovePlaybookInfo, } response, err := client.CreatePlaybookApprove(request) if err == nil { fmt.Printf("%+v\n", response) } else { fmt.Println(err) } } |
More
For SDK sample code of more programming languages, see the Sample Code tab in API Explorer. SDK sample code can be automatically generated.
Status Codes
Status Code |
Description |
---|---|
200 |
Response to a successful request. |
400 |
Response message for failed requests. |
Error Codes
See Error Codes.
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