Updated on 2024-07-25 GMT+08:00

Reviewing a Playbook

Function

Reviewing a Playbook

Calling Method

For details, see Calling APIs.

URI

POST /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/versions/{version_id}/approval

Table 1 Path Parameters

Parameter

Mandatory

Type

Description

project_id

Yes

String

Project ID.

Minimum: 32

Maximum: 36

workspace_id

Yes

String

Workspace ID

Minimum: 32

Maximum: 36

version_id

Yes

String

Version ID

Minimum: 32

Maximum: 64

Request Parameters

Table 2 Request header parameters

Parameter

Mandatory

Type

Description

X-Auth-Token

Yes

String

User token. It can be obtained by calling the IAM API used to obtain a user token. The value of X-Subject-Token in the response header is a token.

Minimum: 1

Maximum: 2097152

content-type

Yes

String

application/json;charset=UTF-8

Default: application/json;charset=UTF-8

Minimum: 1

Maximum: 64

Table 3 Request body parameters

Parameter

Mandatory

Type

Description

result

No

String

PASS or UN_PASS

Minimum: 32

Maximum: 64

content

No

String

Review Comments

Minimum: 32

Maximum: 64

Response Parameters

Status code: 200

Table 4 Response header parameters

Parameter

Type

Description

X-request-id

String

Request ID, in the format request_uuid-timestamp-hostname.

Table 5 Response body parameters

Parameter

Type

Description

code

String

Error code

Minimum: 1

Maximum: 32

message

String

Response message.

Minimum: 1

Maximum: 32

data

ApproveOpinionDetail object

Review details.

Table 6 ApproveOpinionDetail

Parameter

Type

Description

result

String

Review result.

Minimum: 0

Maximum: 64

content

String

Review content.

Minimum: 0

Maximum: 1028

Status code: 400

Table 7 Response header parameters

Parameter

Type

Description

X-request-id

String

Request ID, in the format request_uuid-timestamp-hostname.

Table 8 Response body parameters

Parameter

Type

Description

code

String

Error Code

Minimum: 0

Maximum: 64

message

String

Error Description

Minimum: 0

Maximum: 1024

Example Requests

Review a playbook. The review result is PASS and the review comments are xxxxx.

{
  "result" : "PASS",
  "content" : "xxxxx"
}

Example Responses

Status code: 200

Response when the request is successful.

{
  "code" : 0,
  "message" : "Error message",
  "data" : {
    "result" : "PASS",
    "content" : "need modify"
  }
}

SDK Sample Code

The SDK sample code is as follows.

Review a playbook. The review result is PASS and the review comments are xxxxx.

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package com.huaweicloud.sdk.test;

import com.huaweicloud.sdk.core.auth.ICredential;
import com.huaweicloud.sdk.core.auth.BasicCredentials;
import com.huaweicloud.sdk.core.exception.ConnectionException;
import com.huaweicloud.sdk.core.exception.RequestTimeoutException;
import com.huaweicloud.sdk.core.exception.ServiceResponseException;
import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion;
import com.huaweicloud.sdk.secmaster.v2.*;
import com.huaweicloud.sdk.secmaster.v2.model.*;


public class CreatePlaybookApproveSolution {

    public static void main(String[] args) {
        // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
        // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
        String ak = System.getenv("CLOUD_SDK_AK");
        String sk = System.getenv("CLOUD_SDK_SK");

        ICredential auth = new BasicCredentials()
                .withAk(ak)
                .withSk(sk);

        SecMasterClient client = SecMasterClient.newBuilder()
                .withCredential(auth)
                .withRegion(SecMasterRegion.valueOf("<YOUR REGION>"))
                .build();
        CreatePlaybookApproveRequest request = new CreatePlaybookApproveRequest();
        ApprovePlaybookInfo body = new ApprovePlaybookInfo();
        body.withContent("xxxxx");
        body.withResult("PASS");
        request.withBody(body);
        try {
            CreatePlaybookApproveResponse response = client.createPlaybookApprove(request);
            System.out.println(response.toString());
        } catch (ConnectionException e) {
            e.printStackTrace();
        } catch (RequestTimeoutException e) {
            e.printStackTrace();
        } catch (ServiceResponseException e) {
            e.printStackTrace();
            System.out.println(e.getHttpStatusCode());
            System.out.println(e.getRequestId());
            System.out.println(e.getErrorCode());
            System.out.println(e.getErrorMsg());
        }
    }
}

Review a playbook. The review result is PASS and the review comments are xxxxx.

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# coding: utf-8

import os
from huaweicloudsdkcore.auth.credentials import BasicCredentials
from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion
from huaweicloudsdkcore.exceptions import exceptions
from huaweicloudsdksecmaster.v2 import *

if __name__ == "__main__":
    # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak = os.environ["CLOUD_SDK_AK"]
    sk = os.environ["CLOUD_SDK_SK"]

    credentials = BasicCredentials(ak, sk)

    client = SecMasterClient.new_builder() \
        .with_credentials(credentials) \
        .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \
        .build()

    try:
        request = CreatePlaybookApproveRequest()
        request.body = ApprovePlaybookInfo(
            content="xxxxx",
            result="PASS"
        )
        response = client.create_playbook_approve(request)
        print(response)
    except exceptions.ClientRequestException as e:
        print(e.status_code)
        print(e.request_id)
        print(e.error_code)
        print(e.error_msg)

Review a playbook. The review result is PASS and the review comments are xxxxx.

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package main

import (
	"fmt"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic"
    secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model"
    region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region"
)

func main() {
    // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak := os.Getenv("CLOUD_SDK_AK")
    sk := os.Getenv("CLOUD_SDK_SK")

    auth := basic.NewCredentialsBuilder().
        WithAk(ak).
        WithSk(sk).
        Build()

    client := secmaster.NewSecMasterClient(
        secmaster.SecMasterClientBuilder().
            WithRegion(region.ValueOf("<YOUR REGION>")).
            WithCredential(auth).
            Build())

    request := &model.CreatePlaybookApproveRequest{}
	contentApprovePlaybookInfo:= "xxxxx"
	resultApprovePlaybookInfo:= "PASS"
	request.Body = &model.ApprovePlaybookInfo{
		Content: &contentApprovePlaybookInfo,
		Result: &resultApprovePlaybookInfo,
	}
	response, err := client.CreatePlaybookApprove(request)
	if err == nil {
        fmt.Printf("%+v\n", response)
    } else {
        fmt.Println(err)
    }
}

For SDK sample code of more programming languages, see the Sample Code tab in API Explorer. SDK sample code can be automatically generated.

Status Codes

Status Code

Description

200

Response when the request is successful.

400

Response when the request failed.

Error Codes

See Error Codes.