Querying Playbook Review Result
Function
Querying Playbook Review Result
Calling Method
For details, see Calling APIs.
URI
GET /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/versions/approval
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
project_id |
Yes |
String |
Project ID. Minimum: 32 Maximum: 36 |
workspace_id |
Yes |
String |
Workspace ID Minimum: 32 Maximum: 36 |
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
resource_id |
No |
String |
Resource ID. Minimum: 0 Maximum: 64 |
approve_type |
No |
String |
Review type. (PLAYBOOK or AOP_WORKFLOW) Minimum: 0 Maximum: 64 |
Request Parameters
Parameter |
Mandatory |
Type |
Description |
---|---|---|---|
X-Auth-Token |
Yes |
String |
User token. It can be obtained by calling the IAM API used to obtain a user token. The value of X-Subject-Token in the response header is a token. Minimum: 1 Maximum: 2097152 |
content-type |
Yes |
String |
application/json;charset=UTF-8 Default: application/json;charset=UTF-8 Minimum: 1 Maximum: 64 |
Response Parameters
Status code: 200
Parameter |
Type |
Description |
---|---|---|
X-request-id |
String |
Request ID, in the format request_uuid-timestamp-hostname. |
Parameter |
Type |
Description |
---|---|---|
code |
String |
Error code Minimum: 1 Maximum: 32 |
message |
String |
Response message. Minimum: 1 Maximum: 32 |
data |
Array of ApproveOpinionDetail objects |
Playbook review details. Array Length: 0 - 99 |
Parameter |
Type |
Description |
---|---|---|
result |
String |
Review result. Minimum: 0 Maximum: 64 |
content |
String |
Review content. Minimum: 0 Maximum: 1028 |
Status code: 400
Parameter |
Type |
Description |
---|---|---|
X-request-id |
String |
Request ID, in the format request_uuid-timestamp-hostname. |
Parameter |
Type |
Description |
---|---|---|
code |
String |
Error Code Minimum: 0 Maximum: 64 |
message |
String |
Error Description Minimum: 0 Maximum: 1024 |
Example Requests
None
Example Responses
Status code: 200
Response when the request is successful.
{ "code" : 0, "message" : "Error message", "data" : [ { "result" : "PASS", "content" : "need modify" } ] }
SDK Sample Code
The SDK sample code is as follows.
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package com.huaweicloud.sdk.test; import com.huaweicloud.sdk.core.auth.ICredential; import com.huaweicloud.sdk.core.auth.BasicCredentials; import com.huaweicloud.sdk.core.exception.ConnectionException; import com.huaweicloud.sdk.core.exception.RequestTimeoutException; import com.huaweicloud.sdk.core.exception.ServiceResponseException; import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion; import com.huaweicloud.sdk.secmaster.v2.*; import com.huaweicloud.sdk.secmaster.v2.model.*; public class ListPlaybookApprovesSolution { public static void main(String[] args) { // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment String ak = System.getenv("CLOUD_SDK_AK"); String sk = System.getenv("CLOUD_SDK_SK"); ICredential auth = new BasicCredentials() .withAk(ak) .withSk(sk); SecMasterClient client = SecMasterClient.newBuilder() .withCredential(auth) .withRegion(SecMasterRegion.valueOf("<YOUR REGION>")) .build(); ListPlaybookApprovesRequest request = new ListPlaybookApprovesRequest(); request.withResourceId("<resource_id>"); request.withApproveType("<approve_type>"); try { ListPlaybookApprovesResponse response = client.listPlaybookApproves(request); System.out.println(response.toString()); } catch (ConnectionException e) { e.printStackTrace(); } catch (RequestTimeoutException e) { e.printStackTrace(); } catch (ServiceResponseException e) { e.printStackTrace(); System.out.println(e.getHttpStatusCode()); System.out.println(e.getRequestId()); System.out.println(e.getErrorCode()); System.out.println(e.getErrorMsg()); } } } |
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# coding: utf-8 import os from huaweicloudsdkcore.auth.credentials import BasicCredentials from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion from huaweicloudsdkcore.exceptions import exceptions from huaweicloudsdksecmaster.v2 import * if __name__ == "__main__": # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment ak = os.environ["CLOUD_SDK_AK"] sk = os.environ["CLOUD_SDK_SK"] credentials = BasicCredentials(ak, sk) client = SecMasterClient.new_builder() \ .with_credentials(credentials) \ .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \ .build() try: request = ListPlaybookApprovesRequest() request.resource_id = "<resource_id>" request.approve_type = "<approve_type>" response = client.list_playbook_approves(request) print(response) except exceptions.ClientRequestException as e: print(e.status_code) print(e.request_id) print(e.error_code) print(e.error_msg) |
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package main import ( "fmt" "github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic" secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2" "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model" region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region" ) func main() { // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security. // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment ak := os.Getenv("CLOUD_SDK_AK") sk := os.Getenv("CLOUD_SDK_SK") auth := basic.NewCredentialsBuilder(). WithAk(ak). WithSk(sk). Build() client := secmaster.NewSecMasterClient( secmaster.SecMasterClientBuilder(). WithRegion(region.ValueOf("<YOUR REGION>")). WithCredential(auth). Build()) request := &model.ListPlaybookApprovesRequest{} resourceIdRequest:= "<resource_id>" request.ResourceId = &resourceIdRequest approveTypeRequest:= "<approve_type>" request.ApproveType = &approveTypeRequest response, err := client.ListPlaybookApproves(request) if err == nil { fmt.Printf("%+v\n", response) } else { fmt.Println(err) } } |
For SDK sample code of more programming languages, see the Sample Code tab in API Explorer. SDK sample code can be automatically generated.
Status Codes
Status Code |
Description |
---|---|
200 |
Response when the request is successful. |
400 |
Response when the request failed. |
Error Codes
See Error Codes.
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