- What's New
- Function Overview
- Service Overview
- Billing
- Getting Started
- User Guide
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Best Practices
- Using Global Accelerator to Speed Up Cross-Border Access to Web Servers
- Using CDN and Global Accelerator to Speed Up Cross-Border Access
- Using Global Accelerator to Speed Up Cross-Border Access to Third-Party On-premises Servers
- Using Global Accelerator to Accelerate Communications Between Cloud and On-Premises Servers and Implement Multi-active DR
- Transferring the Source IP Address of a Client
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API Reference
- Before You Start
- API Overview
- Calling APIs
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API
- Global Accelerator
- Listener
- Endpoint Group
- Endpoint
- Health Check
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IP Address Group
- Creating an IP Address Group
- Querying IP Address Groups
- Querying Details of an IP Address Group
- Updating an IP Address Group
- Deleting an IP Address Group
- Adding CIDR Blocks to an IP Address Group
- Removing CIDR Blocks from an IP Address Group
- Associating an IP Address Group with a Listener
- Disassociating an IP Address Group from a Listener
- Region
- Tag
- Log
- Permissions Policies and Supported Actions
- Appendix
- SDK Reference
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FAQs
- Can I Use the Ping Command to Test Latency?
- How Will I Be Billed for Global Accelerator?
- How Can I Increase the Global Accelerator Quotas?
- How Can I Use Traffic Dial to Distribute Traffic?
- What Types of Endpoints Can Be Added to a Global Accelerator?
- Can I Use Global Accelerator in an Area That Is Not Listed Among the Acceleration Areas?
- What Are the Statuses and Health Check Results of Endpoints?
- What Should I Do If an Endpoint Is Unhealthy?
- Most Frequently Asked Questions
- Configuring the TOA Module
- How Can I Use Global Accelerator to Enable European Users to Access the Applications Deployed in or Outside the Chinese Mainland (Excluding Europe) Faster?
- General Reference
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When to Use Global Accelerator
Gaming Acceleration
Pain points: Online gaming faces problems such as high latency and packet loss, and frequent disconnections, severely affecting gaming experience. Industries, such as online education and livestreaming, face the same problems.
Solution: Global Accelerator can improve global player's gaming experience by routing requests from the nearest access point to optimal game servers through the Huawei backbone network. There are fewer hops on the public network, so in-game latency, jitter, and packet loss are kept as low as possible.
Multinational Enterprises
Pain points: Multinational enterprises generally store data at their headquarters. When employees in the branches around the world access the data stored at the headquarters, the latency is high and the access is slow, which drags down the productivity and increases the OPEX.
Solution: Global Accelerator can connect enterprise servers around the world through the Huawei backbone network to keep the latency and jitter consistently low.
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