- What's New
- Service Overview
- Billing
- Getting Started
-
User Guide
- Buying a Cloud Phone Server
- Accessing the Cloud Phone
- Cloud Phone Management
- Cloud Phone Server Management
-
Using AOSP
- Overview
- Automatic Application Authorization
- Loading Pictures
- Rooting
- Startup Script
- Automatic Installation of Applications
- Hiding Virtual Keys
- Hiding the Status Bar
- Disabling the Notification System
- Disabling Screenshot Protection
- Simulating Location Information
- App Installation Whitelist
- App Installation Blacklist
- Forcibly Installing a 32-Bit Application
- Dynamically Changing the System Language
- Background Process Management
- Texture Compression
- Restarting a Cloud Phone
- Device Emulation
- Cloud Phone Audio and Video
- Configuring a Route
- Permission Management
- Adjusting Resource Quotas
- Monitoring
- CTS
- Appendix
-
Best Practices
- Best Practices of Connecting to General-Purpose Cloud Phones
-
Best Practices of Cloud Phone Application Sharing
- Overview of Application Sharing
-
Usage Guide to Application Sharing
- Purchasing a Cloud Phone Server That Supports Application Sharing
- Preparing the TAR Package of an Application
- Pushing the TAR Package of an Application to a Cloud Phone Server
- Using the appctrl Command to Manage Shared Applications
- Deleting an Application
- Presetting Configuration Files by Sharing Applications
- appctrl Commands
- Installing an Application on Cloud Phones in Batches
- Modifying the Cloud Phone GPS Location
- Using the Cloud Phone Camera
- Using STF to Manage Cloud Phones in Batches
- Allowing a Cloud Phone Server to Access a Public Network Outside the Chinese Mainland
- Delegating CPH to Operate OBS Buckets
- Changing the AOSP Version of a Cloud Phone
- Change History
-
API Reference
- Before You Start
- API Overview
- Calling APIs
- Getting Started
-
Cloud Phone Server APIs
-
Cloud Phone Servers
- Querying cloud phone servers
- Querying the Details of a Cloud Phone Server
- Querying Flavors of Cloud Phone Servers
- Purchasing a Cloud Phone Server
- Restarting Cloud Phone Servers
- Changing the Cloud Phone Server for a Cloud Phone
- Pushing Shared Storage Files
- Querying Shared Storage Files
- Deleting Shared Storage Files
- Pushing Shared Applications
- Deleting a Shared Application
- Changing the Flavor of a Cloud Phone Server
- Modifying the Name of a Cloud Phone Server
- Bandwidth
-
Cloud Phones
- Querying Cloud Phones
- Querying Cloud Phone Details
- Obtaining the Cloud Phone Access Information
- Querying Cloud Phone Flavors
- Querying the Image of a Cloud Phone
- Resetting Cloud Phones
- Restarting Cloud Phones
- Stopping Cloud Phones
- Editing the Name of a Cloud Phone
- Updating Properties of Cloud Phones
- Exporting Data from Cloud Phones
- Restoring Data of Cloud Phones
- Diverting Cloud Phone Traffic
- Expanding the Data Disk of a Cloud Phone
- Tasks
- Keys
- Encoding Services
- ADB Commands
- Tags
- Images
-
Cloud Phone Servers
- Permissions Policies and Supported Actions
- Common Parameters
- Appendix
-
FAQs
-
Consulting
- What Are the Advantages of Huawei Cloud Phone Compared with Other Similar Solutions?
- Does Cloud Phone Support iOS?
- Are There Cloud Phone Root Permissions?
- Does Each Cloud Phone Has an Independent Public IP Address?
- How Is CPH Billed?
- How Do I Obtain the Project ID?
- How Do I Install Applications on a Cloud Phone?
- How Long Does It Take to Activate a Server After I Purchase It?
- What Should I Do If I Can't Find My Cloud Phone Server on the CPH Console?
- How Long Will Resources Be Released After My Cloud Phone Server Expires?
- What Can I Do If the Private Key File Is Lost?
- How Can I Know Whether the SSH Service Has Been Installed on My Local Device?
- What Are Common ADB Commands?
- Does the Cloud Phone Support Cameras?
- Does the Cloud Phone Support Facial Recognition?
- What Are the Security Group Authorization Rules for Cloud Phones Using Custom Networks?
-
SSH Tunnel Faults
- What Can I Do If the SSH Tunnel Fails to Be Established When I Access the Cloud Phone over the Public Network?
- What Does Message "Authorized users only. All activities may be monitored and reported." Indicate?
- What Can I Do If Message "too open" Is Displayed When I Am Establishing the SSH Tunnel?
- What Can I Do If Message "Permission denied" Is Displayed When I Am Establishing the SSH Tunnel?
- What Can I Do If Message "no match mac found" Is Displayed When I Am Establishing the SSH Tunnel?
- What Can I Do If Message "no matching key exchange method found" Is Displayed When I Am Establishing the SSH Tunnel?
- How Do I Keep an SSH Session Uninterrupted?
- What Can I Do If I Failed to Establish an SSH Tunnel?
- What Can I Do If an Error Occurs When I Invoke the Cloud Phone Query API?
- ADB Connection Faults
-
Consulting
- General Reference
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Cloud Mobile Gaming Servers
Overview
Cloud mobile gaming servers use GPU hardware acceleration and graphics interfaces to run mobile games on the cloud. They are ideal for promoting mobile game trial and running mobile games on the cloud.
Cloud mobile gaming servers use two types of CPUs: Hi1616 and Kunpeng 920. Kunpeng 920 provides powerful computing power that is 2.9 times higher than the previous generation and high-performance networks.
Specifications
Flavor |
Configuration |
---|---|
physical.rx1.xlarge.cg |
|
physical.kg1.4xlarge.cg |
|
Supported Cloud Phone Specifications
Flavor |
Configuration |
Applicable Game |
---|---|---|
rx1.cg.c15.d30.e1v1 |
|
|
Flavor |
Configuration |
Applicable Game |
---|---|---|
kg1.cg.c40.d30SSD.e1v1 |
|
|
kg1.cg.c80.d16SSD.e1v1 |
|
|
kg1.cg.c20.d50SSD.e1v1 |
|
|
- Each field in the cloud phone specifications has a clear meaning.
Take rx1.cg.c15.d30.e1v1 as an example.
rx1: indicates that the server CPU is Hi1616 (kg1 indicates Kunpeng 920).
cg: indicates a cloud mobile gaming server.
c15: indicates that the cloud phone quantity is 15.
d30: indicates that the built-in storage capacity is 30 GB.
e1v1: indicates one EIP and one virtual IP address.
- Quantity: indicates the number of cloud phones that can be virtualized from a server. For example, if Quantity is 15, you can have 15 cloud phones virtualized from a server.
- EIPs/VIPs: indicates the number of EIPs or VIPs bound to a server. An EIP allows a cloud phone to access the Internet. A VIP is the ingress and egress of the cloud phone traffic.
All cloud phones share the public IP address of the same server. If EIPs is 0, the cloud phone cannot access the Internet. Purchase an EIP together with a server.
EVS Disk Specifications
The physical.kg1.4xlarge.cg server does not have local disks. By default, the system purchases and attaches one or more ultra-high I/O EVS disks to provide storage space for cloud phones and implement data persistence for you.
The default capacity and number of the EVS disks purchased are related to the cloud phone specifications. For details, see Table 4.
Server Specifications |
Cloud Phone Specifications |
Capacity Per EVS Disk (GB) |
EVS Disk Quantity |
---|---|---|---|
physical.kg1.4xlarge.cg |
kg1.cg.c40.d30SSD.e1v1 |
550 |
3 |
kg1.cg.c80.d16SSD.e1v1 |
550 |
3 |
|
kg1.cg.c20.d50SSD.e1v1 |
450 |
3 |
|
kg1.cg.c20.d30SSD.e1v1 (private) |
300 |
3 |
If the cloud phone specifications are marked with "private", the specifications cannot be viewed by some users.
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