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Scenarios

Updated on 2024-03-25 GMT+08:00

Cloud Gaming

Cloud gaming is a popular trend of the game industry. It provides players with a download-free game service that is independent of mobile phone performance. The video streaming modes it uses include PC game streaming and mobile game streaming. As a cloud-based emulation phone, a cloud phone server can take the advantage of instruction isomorphism of mobile games and carry game applications on the cloud.

Figure 1 Cloud gaming architecture

Architecture description:

  • Mobile game applications are installed on cloud phones. After being streaming processed and encoded, the audio and video images on the cloud phones are sent to clients for display. The cloud phones receive operation instructions from the client to control games on the cloud phones.
  • The login server cluster uses Elastic Load Balance (ELB) and Auto Scaling (AS) to handle ultra-large concurrent data requests.
  • Cloud phones can be deployed on central and edge nodes to effectively reduce the user interaction latency and achieve optimal experience and best bandwidth cost-effectiveness.

Mobile Office

With the popularization of mobile apps, more and more enterprises are starting to allow work from mobile terminals. However, they are faced with the challenge of data security. Although purchasing customized secure mobile phones can enhance security, leakage of sensitive data cannot be prevented. As an alternative solution, cloud phones store core enterprise data on the cloud and control access to mobile phone screens only within authorized employees.

Figure 2 Mobile office architecture

Architecture description:

  • After enterprise applications are uploaded to Object Storage Service (OBS), they are installed on cloud phones in batches. Audio and video images on cloud phones are streamed and encoded and then sent to clients for display. In addition, the cloud phones receive operation instructions from clients to control the applications on cloud phones. Enterprise data is stored on the cloud, which is more secure and reliable.
  • The server cluster for login or customer service uses ELB and AS to handle ultra-large-scale concurrent data requests.
  • Cloud phones can be deployed on central and edge nodes to effectively reduce the user interaction latency and achieve optimal experience and best bandwidth cost-effectiveness.

Application Simulation Testing

Generally, mobile phones provide services for individuals. As the type and number of mobile applications increase, enterprises may need to run a large number of mobile applications on mobile phones in specific scenarios to implement automation or intelligence functions. To run these applications, a large number of simulation mobile phones are needed.

Figure 3 Application simulation test architecture

Architecture description:

  • Mobile applications are installed on cloud phones. Enterprise orchestrated scripts control cloud phones to run one or more apps. Personalized script operations are able to handle various scenarios.
  • An enterprise can build its own cloud phone management and O&M platform, marketing system, or automation script platform on an ECS and use two independent VPCs to control the platforms separately.
  • Cloud phone applications can be centrally stored in OBS buckets, reducing network bandwidth consumed by installing or updating these applications.
  • A wide range of security and monitoring services ensure that applications are not interrupted by online threats.

Streaming Interaction

Streaming interaction is another CPH scenario. It allows the host to stream the mobile phone screen to audiences and interact with them to bring an enjoyable interaction experience.

Figure 4 Streaming interaction architecture

Architecture description:

  • Mobile phone applications and game applications are installed on cloud phones. These applications output one or combine more mobile phone screens to the encoding server for integrated encoding. Then, the screens are copied and pushed to different clients (such as PCs, mobile phones, and tablets) for display. Cloud phones receive operation instructions from one or more clients.
  • The login server cluster uses ELB and AS to handle ultra-large concurrent data requests.

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