Development Environment
Description
Running notebook instances in ModelArts development environments use compute and storage resources, which are billed. For details, see Table 1.
EVS is still billed even after the notebook instance is stopped. To stop billing, delete the notebook instance.
- Compute resource fee:
- If dedicated resource pools are used for running notebook instances, compute resources are not billed.
- If public resource pools are used for running notebook instances, compute resources are billed.
- Storage resource fee: fee for storing data in OBS, EVS, or SFS
Billing Item |
Description |
Billing Mode |
Billing Formula |
|
---|---|---|---|---|
Compute resource |
Public resource pools |
Usage of compute resources (vCPUs and GPUs) For details, see ModelArts Pricing Details. |
Pay-per-use |
Specification unit price x Number of compute nodes x Usage duration |
Dedicated resource pools |
Fees for dedicated resource pools are paid upfront upon purchase. There are no additional charges for running notebook instances. For details about fees for dedicated resource pools, see Dedicated Resource Pool. |
N/A |
N/A |
|
Storage resource |
EVS |
EVS is used to store data generated for running notebook instances. The default disk size is 5 GB. You are billed by GB from the time when a notebook instance is created to the time when it is deleted. For details, see EVS Pricing Details.
CAUTION:
EVS resources for storing data are continuously billed. To stop billing, delete the data stored in EVS. |
Pay-per-use Yearly/Monthly |
Specification unit price x Purchase duration x Purchase quantity |
SFS |
SFS is used to store data generated for running notebook instances. For details, see SFS Pricing Details.
CAUTION:
SFS resources for storing data are continuously billed. To stop billing, delete the data stored in SFS. |
Pay-per-use Yearly/Monthly |
Pay-per-use: Specification unit price x Purchase duration Yearly/Monthly: Specification unit price x Purchase duration x Purchase quantity |
|
Object Storage Service (OBS) |
OBS is used to store input and output data generated for running notebook instances. For details, see OBS Pricing Details.
CAUTION:
OBS resources for storing data are continuously billed. To stop billing, delete the data stored in OBS. |
Pay-per-use Yearly/Monthly |
Creating an OBS bucket is free of charge. You pay only for the storage capacity and duration you actually use. |
Billing Example
The following prices are for reference only. For the actual prices, see pricing details for each service.
Example: Using a public resource pool; billing items: compute resources and EVS storage
- Resource fee = Compute resource fee + Storage fee = $0.573 USD/hour x 1 x 3 hours = $1.719 USD
In conclusion, the fee for running the notebook instance = $1.719 USD.
Example: Using a dedicated resource pool; billing item: EVS storage
- Storage fee = $0.002 USD/hour x 24 hours = $0.048 USD
In conclusion, the fee for running the notebook instance is $0.048 USD.
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