Help Center> SecMaster> API Reference> API> Playbook Management> Querying Playbook Statistic Data
Updated on 2024-03-20 GMT+08:00

Querying Playbook Statistic Data

Function

This API is used to obtain playbook statistics.

Calling Method

For details, see Calling APIs.

URI

GET /v1/{project_id}/workspaces/{workspace_id}/soc/playbooks/statistics

Table 1 Path Parameters

Parameter

Mandatory

Type

Description

project_id

Yes

String

Project ID.

Minimum: 32

Maximum: 36

workspace_id

Yes

String

Workspace ID

Minimum: 32

Maximum: 36

Request Parameters

Table 2 Request header parameters

Parameter

Mandatory

Type

Description

X-Auth-Token

Yes

String

User token. It can be obtained by calling the IAM API used to obtain a user token. The value of X-Subject-Token in the response header is a token.

Minimum: 1

Maximum: 2097152

content-type

Yes

String

application/json;charset=UTF-8

Default: application/json;charset=UTF-8

Minimum: 1

Maximum: 64

Response Parameters

Status code: 200

Table 3 Response header parameters

Parameter

Type

Description

X-request-id

String

Request ID, in the format request_uuid-timestamp-hostname.

Table 4 Response body parameters

Parameter

Type

Description

code

String

Error code

Minimum: 1

Maximum: 32

message

String

Error Message

Minimum: 1

Maximum: 32

data

PlaybookStatisticDetail object

Playbook statistic information.

Table 5 PlaybookStatisticDetail

Parameter

Type

Description

unapproved_num

Integer

Number of unapproved playbooks.

Minimum: 0

Maximum: 99999999

disabled_num

Integer

Number of playbooks that are not enabled.

Minimum: 0

Maximum: 99999999

enabled_num

Integer

Number of enabled playbooks.

Minimum: 0

Maximum: 99999999

Status code: 400

Table 6 Response header parameters

Parameter

Type

Description

X-request-id

String

Request ID, in the format request_uuid-timestamp-hostname.

Table 7 Response body parameters

Parameter

Type

Description

code

String

Error Code

Minimum: 0

Maximum: 64

message

String

Error Description

Minimum: 0

Maximum: 1024

Example Requests

None

Example Responses

Status code: 200

Response when the request is successful.

{
  "code" : 0,
  "message" : "Error message",
  "data" : {
    "unapproved_num" : 99999999,
    "disabled_num" : 99999999,
    "enabled_num" : 99999999
  }
}

SDK Sample Code

The SDK sample code is as follows.

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package com.huaweicloud.sdk.test;

import com.huaweicloud.sdk.core.auth.ICredential;
import com.huaweicloud.sdk.core.auth.BasicCredentials;
import com.huaweicloud.sdk.core.exception.ConnectionException;
import com.huaweicloud.sdk.core.exception.RequestTimeoutException;
import com.huaweicloud.sdk.core.exception.ServiceResponseException;
import com.huaweicloud.sdk.secmaster.v2.region.SecMasterRegion;
import com.huaweicloud.sdk.secmaster.v2.*;
import com.huaweicloud.sdk.secmaster.v2.model.*;


public class ShowPlaybookStatisticsSolution {

    public static void main(String[] args) {
        // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
        // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
        String ak = System.getenv("CLOUD_SDK_AK");
        String sk = System.getenv("CLOUD_SDK_SK");

        ICredential auth = new BasicCredentials()
                .withAk(ak)
                .withSk(sk);

        SecMasterClient client = SecMasterClient.newBuilder()
                .withCredential(auth)
                .withRegion(SecMasterRegion.valueOf("<YOUR REGION>"))
                .build();
        ShowPlaybookStatisticsRequest request = new ShowPlaybookStatisticsRequest();
        try {
            ShowPlaybookStatisticsResponse response = client.showPlaybookStatistics(request);
            System.out.println(response.toString());
        } catch (ConnectionException e) {
            e.printStackTrace();
        } catch (RequestTimeoutException e) {
            e.printStackTrace();
        } catch (ServiceResponseException e) {
            e.printStackTrace();
            System.out.println(e.getHttpStatusCode());
            System.out.println(e.getRequestId());
            System.out.println(e.getErrorCode());
            System.out.println(e.getErrorMsg());
        }
    }
}
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# coding: utf-8

from huaweicloudsdkcore.auth.credentials import BasicCredentials
from huaweicloudsdksecmaster.v2.region.secmaster_region import SecMasterRegion
from huaweicloudsdkcore.exceptions import exceptions
from huaweicloudsdksecmaster.v2 import *

if __name__ == "__main__":
    # The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    # In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak = __import__('os').getenv("CLOUD_SDK_AK")
    sk = __import__('os').getenv("CLOUD_SDK_SK")

    credentials = BasicCredentials(ak, sk) \

    client = SecMasterClient.new_builder() \
        .with_credentials(credentials) \
        .with_region(SecMasterRegion.value_of("<YOUR REGION>")) \
        .build()

    try:
        request = ShowPlaybookStatisticsRequest()
        response = client.show_playbook_statistics(request)
        print(response)
    except exceptions.ClientRequestException as e:
        print(e.status_code)
        print(e.request_id)
        print(e.error_code)
        print(e.error_msg)
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package main

import (
	"fmt"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/core/auth/basic"
    secmaster "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2"
	"github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/model"
    region "github.com/huaweicloud/huaweicloud-sdk-go-v3/services/secmaster/v2/region"
)

func main() {
    // The AK and SK used for authentication are hard-coded or stored in plaintext, which has great security risks. It is recommended that the AK and SK be stored in ciphertext in configuration files or environment variables and decrypted during use to ensure security.
    // In this example, AK and SK are stored in environment variables for authentication. Before running this example, set environment variables CLOUD_SDK_AK and CLOUD_SDK_SK in the local environment
    ak := os.Getenv("CLOUD_SDK_AK")
    sk := os.Getenv("CLOUD_SDK_SK")

    auth := basic.NewCredentialsBuilder().
        WithAk(ak).
        WithSk(sk).
        Build()

    client := secmaster.NewSecMasterClient(
        secmaster.SecMasterClientBuilder().
            WithRegion(region.ValueOf("<YOUR REGION>")).
            WithCredential(auth).
            Build())

    request := &model.ShowPlaybookStatisticsRequest{}
	response, err := client.ShowPlaybookStatistics(request)
	if err == nil {
        fmt.Printf("%+v\n", response)
    } else {
        fmt.Println(err)
    }
}

For SDK sample code of more programming languages, see the Sample Code tab in API Explorer. SDK sample code can be automatically generated.

Status Codes

Status Code

Description

200

Response when the request is successful.

400

Response when the request failed.

Error Codes

See Error Codes.