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Obtaining the Engine Pointer
Updated on 2022-03-13 GMT+08:00
Obtaining the Engine Pointer
Queries the pointer to the engine object based on the engine ID. This API is defined in graph.h.
Syntax
std::shared_ptr<Engine> Graph::GetEngine(uint32_t engineID);
Parameter Description
Parameter |
Description |
Value Range |
---|---|---|
engineID |
ID of the target engine |
- |
Return Value
Smart pointer to the engine
Calling Example
uint32_t engineID= 1000; auto graphPtr = Graph::GetInstance(100); auto enginePtr = graphPtr->GetEngine(engineID);
Parent topic: Data Receiving APIs (C++ Language)
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