Setting Object Properties
If you have any questions during the development, post them on the Issues page of GitHub. For details about parameters and usage of each API, see the API Reference.
You can set properties for an object when uploading it. Object properties include the MIME type, MD5 value (for verification), storage class, and customized metadata. You can set properties for an object that is being uploaded in streaming, file-based, or multipart mode or when copying the object.
The following table describes object properties.
| Property Name | Description | Default Value |
|---|---|---|
| Content-Type | Indicates the MIME type of the object, which defines the type and encoding of the object and determines the format and encoding method a browser will use to read the object. | binary/octet-stream |
| Content-MD5 | Indicates the base64-encoded digest of the object data. It is provided to the OBS server to verify data integrity. | N/A |
| Storage class | Indicates the storage class of the object. Different storage classes meet different needs for storage performance and costs. The object inherits its bucket's storage class by default. You can also specify a different storage class for the object. | N/A |
| Customized metadata | Indicates the user-defined description of the object. It is used to facilitate the customized management on the object. | N/A |
Setting the MIME Type for an Object
You can call PutObjectRequest.ContentType to set the MIME type for an object. The sample code is as follows:
// Initialize configuration parameters.
ObsConfig config = new ObsConfig();
config.Endpoint = "https://your-endpoint";
// Hard-coded or plaintext AK and SK are risky. For security purposes, encrypt your AK and SK before storing them in the configuration file or environment variables. In this example, the AK and SK are stored in environment variables. Before running the code in this example, configure environment variables AccessKeyID and SecretAccessKey.
// Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html.
string accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine);
string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine);
// Create an ObsClient instance.
ObsClient client = new ObsClient(accessKey, secretKey, config);
// Upload a file.
try
{
PutObjectRequest request = new PutObjectRequest()
{
BucketName = "bucketname",
ObjectKey = "objectname",
FilePath = "localfile",//Path of the local file to be uploaded, in which the file name must be specified
ContentType = "image/jpeg",//MIME type of the object
};
PutObjectResponse response = client.PutObject(request);
Console.WriteLine("put object response: {0}", response.StatusCode);
}
catch (ObsException ex)
{
Console.WriteLine("ErrorCode: {0}", ex.ErrorCode);
Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);
}
If the MIME type is not specified, the SDK will automatically identify the MIME type according to the name suffix of the uploaded object. For example, if the name suffix of an object is .xml (.html), the object will be identified as an application/xml (text/html) file.
Setting the MD5 Value for an Object
You can call PutObjectRequest.ContentMd5 to set the MD5 value for an object. The sample code is as follows:
// Initialize configuration parameters.
ObsConfig config = new ObsConfig();
config.Endpoint = "https://your-endpoint";
// Hard-coded or plaintext AK and SK are risky. For security purposes, encrypt your AK and SK before storing them in the configuration file or environment variables. In this example, the AK and SK are stored in environment variables. Before running the code in this example, configure environment variables AccessKeyID and SecretAccessKey.
// Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html.
string accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine);
string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine);
// Create an ObsClient instance.
ObsClient client = new ObsClient(accessKey, secretKey, config);
// Upload a file.
try
{
PutObjectRequest request = new PutObjectRequest
{
BucketName = "bucketname",
ObjectKey = "objectname",
FilePath = "localfile",//Path of the local file to be uploaded, in which the file name must be specified
ContentMd5 = "your md5 which should be encoded by base64"
};
PutObjectResponse response = client.PutObject(request);
Console.WriteLine("put object response: {0}", response.StatusCode);
}
catch (ObsException ex)
{
Console.WriteLine("ErrorCode: {0}", ex.ErrorCode);
Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);
}
- The MD5 value of an object must be a base64-encoded digest.
- The OBS server will compare this MD5 value with the MD5 value obtained by object data calculation. If the two values are not the same, the upload fails with HTTP status code 400 returned.
- If the MD5 value is not specified, the OBS server will skip MD5 value verification.
Setting the Storage Class for an Object
You can call PutObjectRequest.StorageClass to set the storage class for an object. The sample code is as follows:
// Initialize configuration parameters.
ObsConfig config = new ObsConfig();
config.Endpoint = "https://your-endpoint";
// Hard-coded or plaintext AK and SK are risky. For security purposes, encrypt your AK and SK before storing them in the configuration file or environment variables. In this example, the AK and SK are stored in environment variables. Before running the code in this example, configure environment variables AccessKeyID and SecretAccessKey.
// Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html.
string accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine);
string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine);
// Create an ObsClient instance.
ObsClient client = new ObsClient(accessKey, secretKey, config);
// Upload a file.
try
{
PutObjectRequest request = new PutObjectRequest
{
BucketName = "bucketname",
ObjectKey = "objectname",
FilePath ="localfile",//Path of the local file to be uploaded, in which the file name must be specified
StorageClass = StorageClassEnum.Warm,//Object storage class
};
PutObjectResponse response = client.PutObject(request);
Console.WriteLine("put object response: {0}", response.StatusCode);
}
catch (ObsException ex)
{
Console.WriteLine("ErrorCode: {0}", ex.ErrorCode);
Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);
}
- If you have not set the storage class for an object, the storage class of the object will be the same as that of its residing bucket.
- OBS provides objects with three storage classes which are consistent with those provided for buckets.
- Before downloading an Archive object, you must restore it.
Customizing Metadata for an Object
You can call PutObjectRequest.Metadata to customize metadata for an object. The sample code is as follows:
// Initialize configuration parameters.
ObsConfig config = new ObsConfig();
config.Endpoint = "https://your-endpoint";
// Hard-coded or plaintext AK and SK are risky. For security purposes, encrypt your AK and SK before storing them in the configuration file or environment variables. In this example, the AK and SK are stored in environment variables. Before running the code in this example, configure environment variables AccessKeyID and SecretAccessKey.
// Obtain an AK/SK pair on the management console. For details, see https://support.huaweicloud.com/intl/en-us/usermanual-ca/ca_01_0003.html.
string accessKey= Environment.GetEnvironmentVariable("AccessKeyID", EnvironmentVariableTarget.Machine);
string secretKey= Environment.GetEnvironmentVariable("SecretAccessKey", EnvironmentVariableTarget.Machine);
// Create an instance of ObsClient.
ObsClient client = new ObsClient(accessKey, secretKey, config);
// Upload a file.
try
{
PutObjectRequest request = new PutObjectRequest
{
BucketName = "bucketname",
ObjectKey = "objectname",
FilePath = "localfile",//Path of the local file to be uploaded, in which the file name must be specified
};
request.Metadata.Add("meta1", "value1");
PutObjectResponse response = client.PutObject(request);
Console.WriteLine("put object response: {0}", response.StatusCode);
}
catch (ObsException ex)
{
Console.WriteLine("ErrorCode: {0}", ex.ErrorCode);
Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);
}
- An object can have multiple pieces of metadata. The total metadata size cannot exceed 8 KB.
- The customized object metadata can be obtained by using ObsClient.GetObjectMetadata. For details, see Obtaining Object Properties.
- When you call ObsClient.GetObject to download an object, its customized metadata will also be downloaded.
Feedback
Was this page helpful?
Provide feedbackThank you very much for your feedback. We will continue working to improve the documentation.See the reply and handling status in My Cloud VOC.
For any further questions, feel free to contact us through the chatbot.
Chatbot