Performing a Streaming Upload

If you have any questions during development, post them on the Issues page of GitHub. For details about parameters and usage of each API, see the API Reference

Streaming upload uses System.IO.Stream as the data source of an object. You can call ObsClient.PutObject to upload the data streams to OBS. Sample code is as follows:

// Create an instance of ObsClient.
ObsClient client = new ObsClient("*** Provide your Access Key ***", "*** Provide your Secret Key ***", "https://your-endpoint");
// Upload a stream.
try
{
    String str = "Hello OBS";
    Stream stream = new MemoryStream(System.Text.Encoding.Default.GetBytes(str));
    PutObjectRequest request = new PutObjectRequest()
    {
        BucketName = "bucketname",
        ObjectKey = "objectname",
        InputStream = stream,
    };
    PutObjectResponse response = client.PutObject(request);
    Console.WriteLine("put object response: {0}", response.StatusCode);
}
catch (ObsException ex)
{
    Console.WriteLine("ErrorCode: {0}", ex.ErrorCode);
    Console.WriteLine("ErrorMessage: {0}", ex.ErrorMessage);
}
  • To upload a large file, you are advised to use multipart upload.
  • The content to be uploaded cannot exceed 5 GB.